PSP Features


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Oct 12, 2006
PSP Feature | Thrillville
Producer Shara Miller already has her hands in some of the biggest franchises you love - Mercenaries and Star Wars Battlefront II should get a million or so gamer's hearts pumping. Now she's handling Thrillville, a video theme park that enables you to build whatever attractions you like - and then ride the crap out of them. Miller chimes in for part one of our six-part series, which should shed a little more light on why this isn't another wannabe simulator. Shara Miller - Producer So far, ...
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Jan 2, 2007
PSP Feature | TMNT
After the first shots and details of the upcoming Teenage Mutant Ninja Turtles movie tie-in were released earlier this week, we shelled out some questions to Ubisoft's acclaimed Montreal Studio (the people behind such top titles as Prince of Persia and Splinter Cell ) to get some more details about what we can expect from its spin on the crime-repelling reptiles. Nick Harper, TMNT 's creative director, steps up from the sewers to give us some answers... Will players be able to choose which ...
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Apr 11, 2007
PSP Feature | Tokyo Elevator
Some of us love it. Most everyone else on the planet can't stand or ignores it. But the fact remains that video game music draws a huge audience wherever it goes, and now GamesRadar has its own take to share. Brett Elston (Nintendo Editor), Joe McNeily (Senior Editor) and Stephen Pierce (Editorial Director) sit down with a smattering of classic video game tunes and weigh in on each song. We'll cover everything from the NES to the DS to the Xbox 360 - won't you join us? Is video game music ...
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Aug 18, 2008
PSP Feature | Tomb Raider: Anniversary
PSP - Tomb Raider: Anniversary - Lesbian Trysts

For some, it may be a shock to learn that there are actually female gamers out there. More shocking yet may be the realization that some female gamers are gay. If you haven’t gone into apoplectic seizures yet, you may be interested to know that some gay female gamers enjoy illustrations of their favorite characters in compromising situations. Enter lesbiangamers.com with their Lesbian Trysts series, wherein two iconic game babes get ...

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Aug 22, 2007
PSP Feature | Tomb Raider: Anniversary
Aug 22, 2007 One of the best in-gags in gaming history is the "Lara Nude Cheat." For all the old Tomb Raider games, Core would leak a cheat that claimed to turn Lara naked. In reality, once you'd managed to pull off the complex moves, your only reward was to watch your heroine violently explode with a scream, her arms, legs and head flying off in different directions. Gone are such innocent times, thanks to the mod scene. Now you can have Lara look any way you wish in TR: Anniversary (sorry ...
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Aug 20, 2007
PSP Feature | Tomb Raider: Anniversary
Aug 20, 2007 1) Wrecking the T-Rex During the first few hours of play, you'd be forgiven for thinking that Tomb Raider's bestiary of enemies is nothing other than the stuff of National Geographic - bears, wolves, crocodiles and the like. Push on to The Lost World area though, and Anniversary gets Jurassic on your ass, dropping you into the path of an enraged, prehistoric Goliath with teeth like kitchen knives. And Lara takes it down with just her ...
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Mar 16, 2007
PSP Feature | Tomb Raider: Anniversary
GamesRadar has been given exclusive access to an unseen level of the remake of Lara's PSone classic Tomb Raider, and later in the week we'll be bringing you world exclusive screens of the huge Egypt level and explaining how it compares to the original version. In the run up to this first look, we've got a massive three part interview with TR: Anniversary developer Crystal Dynamics in which we'll find out how much they've increased the size of the T-Rex, why they're altered Lara's ...
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Mar 16, 2007
PSP Feature | Tomb Raider: Anniversary
Yesterday, we left you at the point where we'd met the undead in our Egypt walkthrough. Now we'll take you further into this awesome new Tomb Raider: Anniversary level as we wrap up our week-long preview. As the undead foes hit the ground and fade away, again the sense of isolation hits you. Everything is still again, except for the swirling sand and glistening reflections from the water around the obelisk in the middle of the courtyard. You can see an artifact high above you, but the puzzle ...
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Mar 15, 2007
PSP Feature | Tomb Raider: Anniversary
So you've heard all about the game from the developer's point of view, but what's it actually like? We were given an exclusive walkthrough of the new Egypt level at Eidos' London office and came away with an excited feeling. Why excited? Well, everything we liked about Tomb Raider Legend is still there. The tight controls, the lush graphics and the brilliant physics are all in place. But now it's been given more of the things that made Tomb Raider so unique in the first place. And we didn't see ...
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Mar 14, 2007
PSP Feature | Tomb Raider: Anniversary
Welcome to Part 3 of our week-long Tomb Raider: Anniversary blowout. Today, we conclude our interview with game designer Jason Botta as he talks about the new Egypt level and the game's special bonus features. How has Egypt changed in comparison to the original game? The Egypt level is actually very, very similar to the original in the puzzles, the scope and the layout of things. Our approach to all of the levels was to go back, play look through and look at all of the areas from the original ...
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