All PSP Features


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Jun 26, 2008
PSP Feature | Patapon
PSP - Patapon - 2008's best games so far SUCK! They were critically acclaimed. They were loved by millions. Now meet the GamesRadar editors who can't STAND them. ...
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Dec 29, 2007
PSP Feature | Pocket Pool
Dec 28, ...
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May 14, 2007
PSP Feature | Pocket Pool
An overwhelming majority of gamers are male, so it makes perfect sense for every marketing team in the world to target their software at young guys. And what do all men ages 18 to one zillion love? Girls, gore and big loud machines. If they could make a game about a firefighting bikini squad that hunts down zombies in a decked-out sex/fire truck, world peace would be declared. But until that day, we have to settle with regular old T & A. Developers are well aware of this, so occasionally ...
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Jul 25, 2008
PSP Feature | PSP
PSP - PSP - Mediocre Game Babes

It’s important to recognize the festivities surrounding our 7 out of 10 week are bold and warm natured salutes to mediocrity in all its forms. The contributions of gaming alone have made fantastic strides to rarely raise the bar and present us with passable drudgery time after time. ...

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Jul 23, 2008
PSP Feature | PSP

E3 is hard. The grip of monotonous press conferences, overlapping appointments, games to play, people to talk to, and drinks to drink quickly transformed us from skeptical but eager journos into bags of dehydrated flesh and tangled wires.

After considerably little thought, our response to the whole thing was, "To hell with it, why should we try to think of interesting things to say about avatars, REM, and make-believe saxophones when ...

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Jul 23, 2008
PSP Feature | PSP
PSP - PSP - CRAP games that scraped a seven out of ten

Let’s be honest. You don’t need a certified games “journalist” to explain why Grand Theft Auto IV is awesome or that the Dirty Dancing videogame is shit. You’re intelligent. You know what kinds of games you love and which ones you despise. ...

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Jul 22, 2008
PSP Feature | PSP

1. All in all - A code phrase signifying the start of the final paragraph of a review, wherein the writer will sum up the meat of his opinion in a few brief sentences. If you see this at the end of a review, it's a clear sign that the last paragraph is the only one you actually needed to read.

2. Immersive - So fascinating and realistic, it almost makes you forget that you're actually sitting on a couch, twitching your thumbs ...

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Jul 22, 2008
PSP Feature | PSP

E3 2008 was on the whole a rather lame affair. But there is a great big hope on the horizon, and that hope is the Leipzig Games Convention, which happens next month in Germany ...

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Jul 21, 2008
PSP Feature | PSP
PSP - PSP - The Top 7... Lazy Character Clichés

Game design must be super, super hard. What else can explain the number of shortcuts being taken in almost every one? Genres are repeated, environments are recycled and storylines all begin to sound the same. Most copied, however, are the characters. Dreaming up an entirely new personality with entirely new traits is a daunting task, so the majority of folks you meet in games end up feeling identical to the folks you met in previous games. ...

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Jul 21, 2008
PSP Feature | PSP

Now that the dust has settled from the most aggressively mediocre E3 yet, we've entered that yearly lull in which the game industry kicks off its shoes and takes a pre-autumn nap. With crumminess behind and boredom ahead, we can't think of a better time to dedicate this week to a celebratory prodding of all that is banal, boring and mediocre in the game industry. In the coming days, we'll drag the laziest aspects of our industry - kicking ...

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