"Everything about Vice City positively reeks of genius."- TotalGames.net
"San Andreas successfully fuses its grand scale with consistently clever missions..."- GMR Magazine, Nov. 2004
"[GTA III is] the most innovative, outlandish, brilliant video game I've ever seen."- Official U.S. PlayStation Magazine, Jan. 2002
Genius? Clever? Brilliant? Really?
Well, OK, yes. As a series, Grand Theft Auto has always been heaped ...
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Okay... put those last-gen Ladies of the Evening out of your mind, because the consummate professionals of Grand Theft Auto IV are here to strut the concrete catwalk. That’s right, the Hookers of GTA IV have arrived, and despite only coming in white and skinny, or fat and black, they’re positively overflowing with next-gen gutter-glam. ...
» Read MoreEver since the advent of Grand Theft Auto III, the GTA series has practically been defined by the iconic art that's accompanied every release. It's adorned every cover and loading screen in the series so far, and when it changes - as it did to reflect the more realistic tone of Grand Theft Auto IV - people take notice. Distinct and memorable, it's added to the series' hip edge and made its characters into fearsome symbols of fearsome badassery, giving them a larger-than-life quality that jumbles of in-game polygons just can't pull off. ...
» Read MoreWe know that all you GTA heads are neck-deep in the beautifully rendered corpses of mid-level irritating crime-boss douchebags, but let’s take a moment and consider our roots. Liberty wasn’t always this chock-full of cell phone blabbing pedestrians, road raging grandma SUV pilots, and rights-violating officers of the law. In a simpler time, there was only one camera view looking down on all the chaos and the citizens were jaggy ...
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