Earlier this year we deduced that Advanced Dungeons & Dragons: Eye of the Beholder II – The Legend of Darkmoon is the longest game name out there. Reader comments quickly proved there were a few names out there just as long or even longer, but will you be able to find a name that’s shorter than those on this list?
Collected here are the simplest, monosyllabic game names we could dig up
Take two steps into your local Chuck E Cheese funtropolis – which, for the record, would be three steps more than we’d actually recommend you take – and it’s obvious that the days when videogame arcades were a beeping, flashing fountainhead of innovation, style and even culture are long gone.
Everyone expects certain movies to receive the video game treatment. It's pretty much law, for example, that all kid films and superhero flicks are converted for the purposes of gaming entertainment. But sometimes a movie tie-in that absolutely nobody was waiting for comes out of nowhere and surprises us all. They're the games based on the movies that really have no business ever being made into a game. Here are 10 such examples of misfiring
There's something about misguided attempts to amuse children that bring with them a unique streak of terror, and nowhere is that more apparent than with the noble clown. Intended to be a harmless jester with a painted face and a slapstick approach to life, the image of the clown has instead become associated with creeping dread and paranoid mistrust.
Videogame developers have tapped into this instinctive fear of clowns, and that's why the realm of interactive entertainment is chock full of nightmarish harlequins that haunt our dreams and ravage our days. You’ve probably been sleeping far too well lately, so why not keep yourself awake with thoughts of some of gaming's scariest clowns? Go on, they won't bite... except for the biting ones...
Once again, Trailer Trash saves you from the boredom of slick, glossy, overproduced game trailers with a fine selection of craptacular awfulness guaranteed to make you\xA0 give up your favorite hobby. To wit: we have an entire page dedicated to Daisy Fuentes and her immovable boobs (that's page 2 if you want to click ahead.)
Not too long ago GR threw a big ol' pillow fight we called The Week of Hate. We got a lot of crap off our chest, and the internet rejoiced in the only way it knows how: with an amusingly disproportionate amount of resentment. And that’s beautiful! We’re all about venting here. It’s extremely therapeutic.
So, when the employees of an actual Minnesota game store sent us a list of the 50 things they hate about their customers, we couldn’t help but chuckle in agreement. Our office contains more than a few veterans of retail, and we can confirm that many of you stroll into your local GameStop completely unaware of how much of an ass you are.
Consumers: The time has come to educate yourself! Because for most of you, it’s not a question of which number below represents you - it’s how many.
Back in the day we got our thrills by physically pretending to do things we couldn’t actually do. We drove go-karts to simulate NASCAR racing and bashed our LEGOs into each other while saying “PEW PEW PEW!” because we didn’t have any TIE fighters on hand. Then videogames came along and were all like, “You wanna blow up some TIE fighters?”
Maybe we're fools, or maybe we're masochists.
After celebrating the best games of 2010 (so far) last month, we could have stopped. We could have accepted that this was already a surprisingly fantastic year for the industry, and eagerly looked forward to the rest, without ever even knowing about the dark and depressing experiences that waited on the other end of the quality spectrum.
But no. We had to wonder. We had to investigate. We had to find out which games were reviewed the absolute worst in 2010, and then share those sad and dismal results with you, our – up until this point – blissfully unaware readers. We had to go and ruin the whole year for everyone...
Everyone gets lucky in games. Whether it's a fluke knife throw in Modern Warfare 2 or a foul that goes unpunished in FIFA, there's almost always the chance that something 'lucky' will happen in a game.
But are some games actually based on luck? Are you ever truly in control of your destiny?