
Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
Numbers. Man, there must be millions of ‘em. Seems like every other game on the shelf has a number in it. Boy, I bet you could count to a hundred using just videogame titles and related items. Let’s see if I’m right.
E3 2009 was a monster. A huge, massive, face-eating beerdemon that erased the agonizing memory of 2008’s meager, emaciated E3 from our minds with a flood of great-looking games, earth-shattering announcements, and a few quizzical oddities we never want to speak of again. After this, we mean, because some things are so good, bad, or just bewildering that you just have to tell people about them.
E3 2009 was a monster. A huge, massive, face-eating beerdemon that erased the agonizing memory of 2008’s meager, emaciated E3 from our minds with a flood of great-looking games, earth-shattering announcements, and a few quizzical oddities we never want to speak of again. After this, we mean, because some things are so good, bad, or just bewildering that you just have to tell people about them.
Even two console generations ago we stopped batting our eyelids if games contained other, smaller games within them. It didn’t even seem odd if whole games were made up of dozens of little ones. Nowadays we use minigame mechanisms to open doors, enact fancy stealth kills, slaughter bosses or open chests. Minigames are everywhere, be it shoving boulders in Conan, coercing peasants in Oblivion or doing anything at all in Thrillville or
This week, we encountered a preponderance of trailers and teasers that are all hype and no content. The games may be fantastic, but we’ll never know based on the paltry glimpses of gameplay these videos afford.
(*not a guarantee)
It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...
Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...
By
GRamber
posted February 24, 2012
Every week GamesRadar receives more game trailers than the internet can be expected to hold, so in those seven days some people might tragically miss a few of these new videos. That's why we've collected them into one new video, remixed for your pleasure...
Need to wind down from a tough week? Supertrailer has got you covered! Sit back and relax as this this week's trailer soaks up all the drama…