Friday 5 January 2007
Were your lingering memories of 2006's gaming highlights all but wiped clean by some especially riotous New Year's celebrations? Or do you long to pour over a handily collated run-down of the year's big stories, surprise announcements and shock news? Either way, your luck's in, reader, as GamesRadar presents a bite-sized dose of all you need to know from the last 12 months.
With Sony's long-running PS3 delay shenanigans (hey, it's not over yet), the death of E3 as we knew
Did you behave well enough last year for Santa to bring you some new games for Christmas? Stuck on them already? Well, don't worry, we've put together a little something for you to unwrap now - that's right, the best cheats, hints and easter eggs for the top-selling Christmas games. Just hit the tabs on the left for the games you want to know about.
Many of these cheats were sent in by our readers through CheatPlanet.com (thank you kindly) - so why not share your own best cheats and tricks
Wednesday 3 January 2007
Hey Tomb Raider fans, we need you to think back to 1996 for a second. Remember what it was like to make your way through ancient, moss-covered ruins, with only a few vicious-yet-boxy animals for company? When the only things standing between you and treasure were the elements and an endless series of horrible death-traps? Developer Crystal Dynamics wants to bring all those feelings rushing back with Lara Croft Tomb Raider: Anniversary, a slick remake of the ruin-delving
You can play them any time you want over the internet. You can download them to your cell phone for a few measly dollars. Heck, sometimes they even come pre-installed on your computer... for free. So what could possibly compel someone to pay full price for a portable 2D puzzle game that looks suspiciously similar to Bejeweled?
In short - magic, monsters and multiplayer.
On the surface, upcoming PSP and DS game Puzzle Quest: Challenge of the Warlords does look and play an awful lot like
The Silent Hill series
It's a safe bet that we all play games the same way: lights on, volume at a reasonable level, perhaps other stuff going on in the background as well. For most games, that's totally cool. But there are some that you have not even begun to experience. Yes, some games demand that you completely alter your surroundings and let the mood seep through your skull, soaking every cell in your body with excessive atmosphere.
So, we mined our collective memories and came up with
After the first shots and details of the upcoming Teenage Mutant Ninja Turtles movie tie-in were released earlier this week, we shelled out some questions to Ubisoft's acclaimed Montreal Studio (the people behind such top titles as Prince of Persia and Splinter Cell ) to get some more details about what we can expect from its spin on the crime-repelling reptiles.
Nick Harper, TMNT 's creative director, steps up from the sewers to give us some answers...
Will players be able to choose which
We recently got our first look at Zendoku, a puzzle game that takes the popular formula of classic sudoku puzzles and adds its own special twists. For starters, it has a cartoony, martial arts theme that extends from everything to the characters (samurais, ninjas, and karate masters are a few), to the gameplay (quick back and forth multiplayer battles). The overall look and feel of the game is Eastern-inspired as well. Instead of using the numbers one through nine to fill in each sudoku grid,
"Do you feel the need - the need for speed!?"
If your answer involves dubs, vinyls, or Brooke Burke, you need to go to the video store, or to the Netflix, or wherever you whippersnappers get your movies these days, and rent Top Gun. Keep it real, son. Cars don't go fast. Jets go fast.
First released by Sega as an arcade game in 1987, After Burner capitalized on the fact that fighter pilots were widely viewed as totally freakin' awesome, thanks in no small part to Tom Cruise and the Cold War.
So how exactly does a title for a highly-touted, supercharged, next gen musclebeast like the PS3 port into the formidable-but-kind-of-in-a-different-league-to-say-the-least PSP? Shoehorns? Funnels? Tiny candies labeled "Eat Me"?
The answer, as reps from Sega were quick to tell us, is by not porting it at all. Full Auto 2: Battlelines for the PSP shares its name and concept with its PS3 counterpart, but that's about it. The game is being developed from the ground up by Deep Fried Entertainment,
The PSP doesn't have too much in the way of quality action-RPGs, but there's one looming on the horizon that might slip under your radar if you're not careful. Due out Feb. 13, Gurumin: A Monstrous Adventure is the achingly cute story of Parin, a lonely little girl who wanders through forests, ruins and dungeons killing things with a rock drill. It's not exactly Zelda, but given the rest of the offerings for the PSP right now, it's about as close as you'll get on Sony's handheld for a