Is your PSP feeling game-starved? No exclusives to tickle your fancy? Well, come now - that's not entirely true. But if you really want to sample games that have been developed specifically for PSP, you might have to take a risk on a game you'd otherwise pass up. Yes, like Mytran Wars. Don't worry, we haven't gone crazy – we agree it doesn't look very appealing on the outside. It's a turn-based strategy. It's got mechs in it. It's
Scope dis: Videogames and hip hop “came up” together. Both art forms hail from the late 70’s. Both struggled for mainstream acceptance throughout the 80’s. Both achieved success in the 90’s, to finally become the staple of pop culture we now enjoy every day. Given their synchronistic upbringing it’s no surprise that we’ve seen more than a little overlap.
Good inventions are brilliant. They're new things that are specifically designed to make things better. The top of our 'Good inventions we want' list reads like so:
1.Time machine.2.Star Trek-style transporter.3.Cigarettes that won't make us dead.
Yeah, it's pretty unimaginative, but anyone that doesn't have a time machine and Star Trek-style transporters on their list is just trying to be a smart ass. Anyway, being big fans of
We wouldn’t expect any of you to have noticed, but there are recurring elements in many role-playing games. They're cleverly disguised from game to game; often, similar characters may wear different outfits or you'll use a gunblade instead of a sword, but once you learn to identify similarities, you can usually predict what’s going to happen in about any RPG you want.
Stripped down to the bone, most videogames are about running errands: go here, kill that thing over there, bake a cake. There’s almost always a clear justification for them – save the world, get revenge, etc. – but usually, the real reason you do these things is simply because the game told you to. But can the game be trusted? Are you fighting for the right side? How can you be sure?
Top 7... Sadistic moments in games
The games that let you revel in pain inflicted on others.
Shane’s seen EA’s latest licensed title.
Killzone 2 is finally out!
Game peripherals are no new thing. They've been with us for as long as we've had home videogame systems to plug them into. The first wave of game peripherals hoisted upon the virgin generation of gamers was a hit-and-miss mix of pointless plastic tat and genuinely innovative inventions. Here we've gathered a pretty even mix of the two, plus a bunch of stuff that falls somewhere in between. Be amazed.
Game Mate 2 Wireless Game ControllersThe orthopaedic shoes
Breaking news! Toad isn’t actually a toad... street fighting doesn’t involve fireballs… guns rarely come with chainsaws attached… and a theoretical physicist has never spent his scientific career smashing zombie head crabs with a blood-soaked crowbar.
As we demonstrated last week, however, the real world would be a hell of a lot more interesting if any of the above was true.
Abnormally sized limbs that are sort of funny to look at: a premise that only minutes of arduous brainstorming could have birthed. Can we actually fashion a coherent article with a subject weaker than the plot of a Family Matters episode? Carl Winslow would believe in us, and it isn’t as if it hasn’t worked for us in the past. Enjoy, and be sure to come back next week for “100 slices of bacon that look like Mario.”
Pain, eh? Nature's way of saying 'this'll learn ya' when you do something stupid like fall on your keys in a nettle patch made of razor wire. With salt on it. Videogame-wise, however, there's virtually no chance a game will be able to physically cause you pain. Thankfully, there's a much more cathartic alternative - you get to inflict it instead.