GR: Do you think the industry as a whole is creatively stifled?
KT: My personal opinion is that the environment makes it difficult to create new ideas. I also think that maybe it's the developers themselves that don't want to challenge new areas and create something new... I'm not sure that people are even looking for new ideas and concepts in videogames right now. Do you think that's the case?
GR: Well, if you look at what the majority of gamers are buying, certainly in the West, big sales are still generated by things like Halo 3. And that's a game that many would argue doesn't do anything particularly new in terms of gameplay. Is Halo 3 something you're interested in?
KT: I'm more interested in the technical capability of the game itself, like the replays for example. I'm also interested in the development studios behind games like Halo 3. Like how many people work on the title and what the budget was like.
GR: If someone approached you to work on, say, a first-person shooter, would you be interested? What ideas would you bring to such an established genre?
KT: Maybe. I feel that one of my strong points is bringing new ideas to an existing template. So if I were to ever work on an FPS I would definitely try and do something special that would add new value to the genre.
The charts are pretty much full of FPS, racing and sports games and I'm interested to know whether gamers are happy about these genres dominating all the charts at the moment.
GR: Surely gamers are only sticking with these genres because they're not being offered anything different?
KT: Personally, compared to two or three years ago, I don't hear voices from the gaming industry saying that new ideas are lacking. Maybe that's one reason why all the major genres are the only titles selling right now. Of course, Wii has also been introduced as a new gaming console, but I don't really feel that Wii actually provides new ideas to gaming. I'm slightly concerned that users aren't actually interested in seeing new ideas and new genres being developed.









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