2008's best games so far SUCK!

They were critically acclaimed. They were loved by millions. Now meet the GamesRadar editors who can't STAND them

Words: GamesRadar UK

You can't please all of the people all of the time, no matter how hard you try. And on the UK GamesRadar team, we've got a lot of hate to go around. As journalists, we're trained to be cynical. As British people, we're genetically predisposed to it.

Thus, it should come as no surprise that sometimes even the finest, most well-received games just aren't good enough for us, and that even when the site as a whole gives something a collective thumbs-up, there's often one curmudgeonly old bastard sitting in the corner of the office, grimacing in derision as the bile seeps through his gums. This friends, is the story of those curmudgeons and the games they hate.

 

GamesRadar score: 9 Metacritic score: 82

Notable review quotes:

“A fantastic racer and the best online Nintendo game ever.” - Official Nintendo Magazine UK

“…this is proper Mario Kart, and it's Mario Kart done right. It's fast, it's fun and still one of the best party games ever created.” - IGN UK

Hated by: David Houghton, Content Editor

Mario Kart Wii isn’t just disappointing. It misses the whole point of the series by a full 180 degrees. And with motion controlled steering to throw into a mix already perfected on the DS, that’s like missing a dayglow mountain with a red dot sniper-rifle and rock-seeking bullets.

Where Mario Kart DS made sure that masterful driving would still prevail over rubber band AI and weapon spam, MKW seems to have a disregard for the player’s input which borders on the contemptuous. Maybe it’s an over-zealous swing toward anarchic, silly, casual-friendly party play or maybe it’s just sloppy design, but however well you learn to play the game – and trust me, I’m bloody good at Mario Kart - it has barely any consistent effect on the outcome. It’s almost like watching an FMV while being poked in the ribs with a sharp stick, such is the dearth of control and abundance of irritation. That’s hardly an incentive to stick with a game, and it’s one big reason why I’ve all but lost interest in MKW just two months after its release.

The other big reason? Gimped offline multiplayer. In their efforts to showboat their newly adequate online service – as if it's something we should be grateful for at this stage - Nintendo have criminally neglected the real way to play Mario Kart with friends. There’s no multiplayer grand prix. The balloon fight has been castrated of fun and forced into a newly sanitised, team-based, score-oriented game, with infinite respawns so that no-one gets upset when they lose an inflatable. The tracks have become so horribly bloated through Ninty’s need to show off a 12 player online mode that living room play now loses all sense of speed along with the fun of jostling for the best racing line.

In short, the tight, accessible depth and gleeful social aspects which make Mario Kart sing have been replaced with flaccid, accessible idiocy and an approach to party gaming which strips it of its very soul. And that last part is particularly ironic, given Nintendo’s current manifesto.

 
3 Comments
Kefsquall - 1 month 18 hours ago
This is year just looked to be the better of all the industry years since 1987. As soon as the year started, we've all realized the greatness it woud be. But as the monts go on, i've seen it isn't what it should be. Devil May Cry 4 was just about the same as the third and first. Then, Super Smash bros. Brawl leads me to boredom as i've seen that those tons of things didn't work together well, and the major title was far worse than melee. And then, Patapon, proved to be an incredible game, just turned out to have no replay value over time. Metal Gear Solid 4 & GTA IV holds as the major games this year so far. And then there is the desappointments. Oh, those same desappoinments hitting us in 2006. Haze was a bad game. Ninja Gaiden II was far worse than the first and had one of the worse storylines of all time. The Wii survived with titles as No More Heroes and even the surprisingly good Boom Blox.

The fighting genre got Soul Calibur IV, but that's a game i've played almost three times
as the prequels are all pretty much the same as the forth chapter. Street fighter IV proved to be a very artiscally pleasing game, but it'n not out yet. The racing games got Burnout Paradise, a game everyone probably just played for the graphics. The same genre got GRID, GT5: prologue and Mario Kart Wii, but all of them was just quite good, none was really a revolution neither an mere evolution. Spore is an short game i've played for once and don't intend to play again, ending up the 8th month in 2008 with only 2 games i've really wanted to play.

But the hope isn't lost now that the end of the year holds up so many promises. Fable II, Fallout 3, Little Big Planet, Mirror's Edge, Dead Space, Starcraft 2 may turn the industry sound up. The problem is: what shall i do with my Wii? Did Nintendo forgot it's new console? Did third party games just suck? How can Nintendo let 2008 ending up as a fighting/miscellanous game as the GOTY contender? Anyway GamesRadar, greeting for the criativity and all of the heart about the features. A lot of things i've been begging to see in a website was found here, inspiring my gaming editor Career.

Sorry for the Brazillian-english, and for the incredibly long text i've just read. Anyway, Keed up the good work!
Kefsquall - 1 month 18 hours ago
I've just write*
Telekinesis - 26 days 13 hours ago
Lucas is the main character from the famous SNES RPG Earthbound, known as Mother in Japan.
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