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			<title>GamesRadar - Crush</title>
	    	<link>http://www.gamesradar.com/psp/crush/g-20070123115635365099</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Sony Gamer's Day - revealed! (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/f/sony-gamers-day-revealed/a-200705172823437015/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>Originally posted on May 22, 2007

Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer&#039;s Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jul 26, 2007
    							
    						
    					
    				
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    					<title>Crush (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/review/crush/a-20070529104323659006/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>The core idea behind Crush is phenomenal. Your goal is to navigate each level - made up from a series of platforms and hazards - while collecting enough &amp;ldquo;marbles&amp;rdquo; along the way to open up the exit. And the sexy twist? At any moment, you can &amp;ldquo;crush&amp;rdquo; the game world into 2D. The camera can be spun through 90-degree sweeps or flipped to a top-down view, with each particular perspective offering a differing 2D result upon crushing. So, within each 3D stage, there are dozens ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
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    								May 29, 2007
    							
    						
    					
    				
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   						<title>Crush (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/screenshots/g-20070123115635365099</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								May 18, 2007
    							
    						
    					
    				
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    					<title>Crush - Developer interviews 05-14-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/videos/g-20070123115635365099/v-200705149494894098</link>
				    
				
				
				    
    				
				    
				    	<description>In this mind-altering twist on the puzzle genre, players must &#034;crush&#034; their 3D world into a 2D one to overcome obstacles and enemies.</description>
				    
				
				<category>video</category>
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    								May 14, 2007
    							
    						
    					
    				
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    					<title>Crush - hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/preview/crush-hands-on/a-2007050717641569093/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>Crush, as we saw in our earlier look, is a puzzle-meets-platformer blend with an intriguing twist. The gist of the gameplay is that you must alternate between 2D and 3D perspectives in order to progress through each level. It&#039;s easy to make comparisons to Super Paper Mario, because both games switch from 2D to 3D with the touch of a button. While it lacks Mario&#039;s visual appeal, Crush expands on the interdimensional idea creatively, allowing players to take multiple camera angles (or points of ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								May 7, 2007
    							
    						
    					
    				
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    					<title>New shots of Sega's Crush (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/news/new-shots-of-segas-crush/a-2007031311453390097/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>Crush is a PSP platform-puzzle game that finds you squishing a 3D environment into 2D platforms allowing you access to new areas and solve ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Mar 13, 2007
    							
    						
    					
    				
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    					<title>The challenges and philosophies of Crush (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/psp/News-28635.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/28000/28635_hs.jpg" /&gt;&lt;br /&gt;At yesterday&#039;s Experimental Game Design lecture, Alex Butterfield discussed his latest project, the mind-bending PSP title Crush, billed as a &amp;quot;revolution twist on the puzzle platform.&amp;quot;
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 &lt;br&gt; Butterfield&#039;s presentation focus on the challenges of making a game that seemingly transitions from 2D to 3D without effort. Crush is designed so that your character, who is under hypnosis to cure insomnia and forced to find a way through 40 dream sequence levels, can only &amp;quot;crush&amp;quot; (transform 3-dimensional space into 2-dimensional platformer) horizontally and top-down.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Mar 8, 2007
    							
    						
    					
    				
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    					<title>Crush - gameplay 03-08-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/videos/g-20070123115635365099/v-20070308941375025</link>
				    
				
				
				    
    				
				    
				    	<description>In this mind-altering twist on the puzzle genre, players must &#034;crush&#034; their 3D world into a 2D one to overcome obstacles and enemies.</description>
				    
				
				<category>video</category>
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    								Mar 8, 2007
    							
    						
    					
    				
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    					<title>Crush - first look hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/preview/crush-first-look-hands-on/a-20070214111918473081/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>Looking for a whole new perspective on the world? And on gaming? Play Crush for just five minutes. That&#039;s all it took for this PSP-exclusive puzzler to begin messing with our minds and altering the way we looked at, or thought about, our surroundings.

The concept is completely unique... and a little genius. With the titled &#034;crush&#034; tool, you can flatten a three-dimensional virtual environment into only two dimensions, and then expand it back again. Why would you want to do that? Well, imagine ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								Feb 14, 2007
    							
    						
    					
    				
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    					<title>Crush - gameplay 02-14-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/videos/g-20070123115635365099/v-200701400000000000002286</link>
				    
				
				
				    
    				
				    
				    	<description>In this mind-altering twist on the puzzle genre, players must &#034;crush&#034; their 3D world into a 2D one to overcome obstacles and enemies.</description>
				    
				
				<category>video</category>
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    								Feb 14, 2007
    							
    						
    					
    				
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    					<title>Crush coming out for the PSP (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/psp/crush/news/crush-coming-out-for-the-psp/a-2007012312820965066/g-20070123115635365099</link>
				    
				
				
				    
    				
						
					    
					    	<description>In attempt to shake up the puzzle genre on the PSP, Sega and Koju Entertainment are releasing Crush this summer.

The story begins with Dan. Dans life is filled with unsettled problems while he is also plagued with the inability to emotionally express himself. The result of this tumultuous life has lead Dan to become nervous insomniac desperate for a way out. Dan turns to hypnosis as an answer. Within the deep slumber of hypnosis, Dan is given the chance solve the unresolved issues of his ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Jan 23, 2007
    							
    						
    					
    				
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