The new airborne missions are surprisingly fun, though. Apparently, removing the ability to walk is just what Roads needed. Frantically running about a bomber and manning turrets perfectly suits the game, and the controls. But skyward objectives don't occur often enough, a shame since it's a nice new addition to a game awash in a sea of been-there-done-that.
The game is still playable, although not without its frustrations. And seriously, why bother giving us an accuracy percentage when aiming is nearly impossible. That's like yelling at an arthritic waiter for spilling your soup. But the wonderful presentation COD fans have come to expect is intact, and the game visually translates unimpeded. But it makes us wonder: how many more times can encounters with armed Germans be made interesting? Industry answer: Plenty.


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