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Call of Duty: Roads to Victory

Also known as: CoD

Not all wars are created equal

The new airborne missions are surprisingly fun, though. Apparently, removing the ability to walk is just what Roads needed. Frantically running about a bomber and manning turrets perfectly suits the game, and the controls. But skyward objectives don't occur often enough, a shame since it's a nice new addition to a game awash in a sea of been-there-done-that.

The game is still playable, although not without its frustrations. And seriously, why bother giving us an accuracy percentage when aiming is nearly impossible. That's like yelling at an arthritic waiter for spilling your soup. But the wonderful presentation COD fans have come to expect is intact, and the game visually translates unimpeded. But it makes us wonder: how many more times can encounters with armed Germans be made interesting? Industry answer: Plenty.

You'll love
  • Great presentation
  • Airborne missions
  • Turrets and other artillery
You'll hate
  • Playing without auto-aim
  • Physics-defying bullets
  • PSP's nonexistent second stick

 
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The Knowledge

Call of Duty: Roads to Victory

Genre: Shooter
Expected release date: Spring 2007
Published by: Activision
Developed by: Amaze Entertainment
Franchise: Call of Duty
6 DECENT
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