Say you're playing any RPG or platformer, and your oversize-coated, boybandish hero is whacked with a mace over a cliff, sent tumbling down a ravine, finally grinding to a halt in a briar patch. Funny, but never a cause for celebration. So why is it, with so many racing games out there, that rolling a muscle car at 90 miles an hour is, time and again, one of the most satisfying experiences a gamer can have?
Anybody who's spent a legitimate amount of time in a game like Grand Theft Auto knows
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Well come straight out and admit it - Burnout is GRs favorite racing series, period. Sure, we occasionally like to amble along in a Honda Civic with tweaked rear suspension in Gran Turismo 4, do a couple of laps of Tokyo in Project Gotham 3 or hurtle through a deadly canyon in NFS: Carbon but nothing, nothing quite sends the adrenaline coursing through our veins like a sweet signature or revenge
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We crank the nitrous for an extended run through this speed-centric wreckfest
Jan 19, 2007
Developer Criterion is slaving away on Burnout 5 for the PS3 and Xbox 360 right now, but if you're one of the millions of speed freaks still rocking the PS2 or PSP, some last-gen love is on the way in the form of Burnout Dominator. Due out in March, Dominator promises a "pure racing experience" that'll take the crash-happy series back to its high-speed
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