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Blade Dancer: Lineage of Light


A few decent ideas sandwiched inside a tortuously boring and demanding adventure. Only the RPG elite should even bother.

Available on: PSP
Genre: Role Playing
Release date: 18 Jul 2006
Published by: NIS America
Developed by: Hitmaker
4 FLAWED
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Screenshots updated 8 Jun 2006
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Blade Dancer: Lineage of Light
An RPG determined to make you eat your PSP
PSP Review - 18 Jul 2006
Blade Dancer: Lineage of Light
Now, even your weapons have hit points
PSP Preview - 8 Jun 2006
When you buckle down for an hours-long RPG quest, you automatically prepare for a certain amount of repetition, inconvenience and drawn-out tasks. Your rewards are usually an exciting battle system and engaging storyline that balance out the other shortcomings, making the tedious moments fly by. Blade Dancer: Lineage of Light is the exact opposite in every possible way. After a good seven hours of running from seaside town to fog-laced woods, you're still killing the same monsters, talking to ...
Blade Dancer: Lineage of Light
Now, even your weapons have hit points
8 Jun 2006
At first glance, you wouldn't think a handheld system that gets four hours per battery charge would be a good place to put a ton of time-chomping RPGs. But that's not keeping a deluge of the classically crafted games from appearing on the system, and the sword-and-sorcery realm of Blade Dancer: Lineage of Light looks to offer more of the turn-based battling fantasy nuts crave. The inner-workings of Blade Dancer are just like any other RPG - explore 3D towns, dungeons and the vast wilderness in ...   » Read Full Blade Dancer: Lineage of Light preview