Quantcast

Beaterator


Beaterator - first look

The minds behind GTA want to turn you into a composer

The first thing you should know about Beaterator is that it isn’t a game. It isn’t a “toy” like Wii Music, either, although it can be used like one. Instead, Beaterator is a serious tool for making music – or at least as serious as a tool can get while still staying accessible and relatively easy to use. Easy or not, it promises to deliver a wealth of cool options when it’s released on Sept. 29, and after seeing it for the first time, we came away more than a little impressed.

Expanded from a Flash “game” that’s been on publisher Rockstar’s website since 2005, Beaterator revolves around laying down music loops to create songs, and its most obvious hook is that it was made with the participation of hip-hop producer Timbaland, who created 1,300 loops and sounds for the game. That’s not to say Beaterator is necessarily limited to hop-hop, though – from what we’ve seen, there’ll be a lot of different musical styles and genres to choose from. And if the built-in loop libraries you’ll be able to create custom beats and loops with Beaterator’s built-in instruments, as well as record or import your own sounds and samples as WAV files.

The “game” consists of two modes: the game-like Live Play, which enables you to freely mix and play around with eight channels of sound, each of which can play one of four loops triggered by the PSP’s face buttons; and Studio, which is a lot more technical, but also gives you a lot more control over the music you create. Here, you can create new loops, record or import your own sounds and samples as WAV files, drop beats on an eight-channel timeline (which can be filled automatically with a dynamic interface similar to Live Play) and tweak recorded songs while they’re playing back. You can also adjust the tracks and loops individually, changing everything from beats per minute and speaker balance to the tones of synth notes. Yeah, there’s a lot to do here – although if you’re more of a casual dabbler, it might be comforting to know that almost all of it is purely optional.


Above: We’re sure this will seem fun when you can actually hear what all those knobs do

Meanwhile, would-be virtuosos who want to dive in can edit existing beats and melodic loops or compose their own, something that appears to be as easy as just clicking a cursor around a short timeline. For beats, it’s a matter of picking out which drum sounds you want and setting them down as rhythmically as possible, while melodies involve playing notes on a full 88-key keyboard. There’s even a locking feature that can automatically prevent your compositions from going off-key.

Of course, none of this is worth a damn if you can’t save your work, and Beaterator looks poised to deliver there as well; once you’re satisfied with your work, you’ll be able to share it with the world by exporting it to a PC as a WAV file, or by uploading the song data to the Rockstar Social Club network. Sadly, any sounds you’ve recorded or imported can’t be sent to the Social Club, but you will be able to download and remix songs by other users; just don’t take it too personally if someone else tries to “improve” on one of yours.


Above: You’ll also be able to edit any sounds you record/import, which should be fun

Skeptical as we are of a serious music-creator’s chances for survival on the PSP, Beaterator seems well-equipped for the task. Even from our short look at the game, it already looks to be one of the deepest, most accessible music programs we’ve ever seen, portable or otherwise. Whether it’s actually as easy as it looks remains to be seen, but for now, we’ve got high hopes for this one.

Sep 3, 2009


 
10 Comments
Order Comments: Newest First | Oldest First
thebean  - 2 months 22 days ago 
doesn't look very fun in my opinion

fir... no im not gonna say that
Fancy Rat  - 2 months 22 days ago 
I like the idea, but I wonder about the PSP. The controls just don't seem to fit.
doomdoomdoom  - 2 months 22 days ago 
This Looks like DJ Hero only with more shit
Dameon Angell  - 2 months 22 days ago 
Not even close to DJ Hero. This is like an expanded version of EzMuze Hamster Edition for Xbox 360 Indie Games for the PSP.

I don't see this having much of a mass appeal. No matter how good you are at games, you gotta have an ear for music or you just don't.

Captcha: 26.17 windbags ... wtf?
aion7  - 2 months 22 days ago 
If this is used for anything anywhere near a professional level ever, I will eat not only my hat, but my shirt and pants as well.

The PSP interface isn't even very good for most games. Complex software with lots of options and controls will never come close to working on it.
gatorfan122394  - 2 months 21 days ago 
im getting this as well as dj hero. i WANT it limited to hip hop. rock just doesnt work with this type of stuff(i like rock too btw)
ilike2pwn  - 2 months 21 days ago 
crappy graphics and crappy game-play, stick with GTA, Rockstar
darkvare  - 2 months 19 days ago 
is not exactly a game people is more of a music maker rockstar had this on their website a long time ago and now they just fleshed it out and putted it on the psp
MrGreen  - 2 months 19 days ago 
looks very interactive and seems like u can do a lot o shit
GamesRadarJoeNewman  - 2 months 18 days ago 
I'll be one happy little puppy if this works, but there's no way I'm using the PSP's face buttons as my pseudo keyboard. How the hell am I going to write my sweeping mario epic? ...I could create my midi files at home and edit them on the go, perhaps, but I ain't using Timbalands pre-made beats, all due respect to the man.

/music snob
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Beaterator
Beaterator

Genre: Other Games/Compilations
Release date: Sep 29, 2009
Published by: Rockstar Games
Developed by: Rockstar Leeds
Designer: Timbaland
Features: Online song sharing
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
Read the review
Latest Articles About This Game
The minds behind GTA want to turn you into a composer
PSP Preview  -  Sep 3, 2009