Say the words ‘real-time strategy’ to your average console gamer and he’ll yawn his jaw off. To many, playing an RTS invokes images of tedious resource gathering, tunneling through hefty manuals, building bases and nudging tiny tanks through foggy fields. But World in Conflict wants to change all that. It’s as tense and tactical as the beardiest PC strategy games but with the immediacy of an FPS, blending thoughtful
Porting the real-time strategy genre to consoles has always produced mixed results. Even the latest controllers, with their ample number of buttons, can't fully mimic the speed and simplicity of a mouse and keyboard. Even HDTVs, with their ultra sharp pictures, can't fully distinguish tiny units unless the gamer is leaning forward and squinting painfully.
Yet developers, especially during this generation, keep trying. World in Conflict