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Unreal Tournament III


Wisely not counting UT2003

But it’s still distinctly UT. It’s still ultra-fast, ultra-light and ultra-violent. The only weapons that can’t kill you in one hit can kill you in one second - apart from the Fisher-Price Enforcer. And for all this, the bots are great. Not quite as convincing as 2004’s, nor quite as proficient on Godlike, but great. They only start to fall over themselves when it gets more complicated.

UT2004 added Onslaught mode - a vehicle-dominated war that had more in common with Battlefield 1942 than the previous UT. UT3 morphs it into Warfare, which is virtually the same but for one addition: the Orb. Each team has an Orb. You carry it on foot to an enemy control point, and it’s instantly converted to your team, foregoing the arduous process of uncapturing and recapturing it.

It undermines the slog of trying to turn the tide of an Onslaught game, and adds all the fragility and volatility of Capture the Flag - moments when you nail an enemy Orb-carrier extremely close to your crucial control point. Even more brilliant, the enemy Orb lingers on the ground for a while in this scenario, haunting you with the possibility that another enemy might rush in and take it that last meter. The final masterful touch to this mechanic: you can throw yourself on the Orb, sacrificing your life to destroy it.


 
1 Comment
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Icebrezze1  - 6 months 8 days ago 
This is such a crazy game,the war is the best part for me.
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The Knowledge

Unreal Tournament III

Genre: Shooter
Expected release date: TBA
Published by: Midway
Developed by: Epic Games
Franchise: Unreal Tournament
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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