To seasoned Tony Hawk pros, single-player mode is akin to storytime in kindergarten. Hardcore fans play for the challenge and competition - finding the best lines to maximize combos and rack up insane point totals to best their rivals and impress any suitors that may inexplicably be watching. They're gonna drop a deuce in their baggy shorts when they get to play Project 8 on next-gen consoles.
Sure, the game features a livelier, more active story mode world and leaderboards for every goal to
Wednesday 4 October 2006
Here's the funny thing. In a world that's all about instant gratification and one-upmanship, where the focus is on faster spins, flashier moves and Matrix-sized air, Tony Hawk's Project 8 is the only game that's actually making the easy stuff harder. A kickflip, once a throwaway one-button move, can now be the tricky highlight of your routine. Is it madness? Masochism? No, it's not. Shush, let us explain.
It's all down to the much-touted focus mode. Most of Tony Hawk's
Here are the three words that defined our hands-on time with Tony Hawk's Project 8: Nail the Trick. While Tony Hawk's American Wasteland was a quickie port for last year's Xbox 360 launch, THP8 already looks, feels and plays like the next-generation potential star it is - and a good part of that is due to this new control scheme.
Nail the Trick is a much-talked about new game goal and control mechanic for pulling off precision kickflips and board rotations in real time. It's simple: Ollie
Tony Hawk has been freaking people out with his skateboard antics since before many of us were even born. Still, as creative as he is with his plank, the games that bear his name had begun to stagnate with formulaic gameplay, dragging a once proud franchise into yawn-tastic territory. But this is the next generation, and all the stops have been pulled on Tony Hawk's Project 8, the newest board-riding banquet from the Hawkman.
When Neversoft (developers of the decade-spanning series) dropped by