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Tony Hawk's Project 8


Tony Hawk's Project 8

Put on your board-juggling shoes...

Making the skating more accessible are Spot challenges - at-a-glance splashes of graffiti that let you know where to grind, handplant or take off to beat other skaters' scores on the fly. Other challenges see you following video cameramen around as you bust tricks on film or trying to impress spectators with your smooth board slickery.

It's all designed to show what's possible, but the notable thing is that lines aren't so predefined any more - all the early environments are more open than THUG's rigid route-plotting. Which is good, because you'll be spending a long time idly rolling around - with the buses from American Wasteland ditched, skating's the only way to traverse the terrain, though the usual challenge-restart option stops things from getting irritating.

Above: Walking on water. Well, skating through shallow water, at least

So after a couple of dodgy years, the Tony Hawk series certainly seems to be getting things back on track. No more zombies on tricycles - Project 8's all about pure skating, and Focus mode brings a much-needed sense of style to the finger-flapping madness of an 11 million point combo. Proof, if you need it, that you don't have to keep speeding things up - sometimes you can get the same results by slowing it down.

 
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The Knowledge

Tony Hawk's Project 8

Genre: Sports
Expected release date: Fall 2006
Published by: Activision
Developed by: Neversoft
Franchise: Tony Hawk
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