Quantcast

The Orange Box




Nov 11, 2008
PS3 Feature | The Orange Box
The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games. ... » Read More
Aug 28, 2008
PS3 Feature | The Orange Box
When we went to the Leipzig GC this year, we found ourselves in strangely familiar surroundings. Strangely, disturbingly familiar surroundings. Gravity guns at the ready...  ... » Read More
Jun 10, 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Gaming PaperCraft Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ... » Read More
Mar 27, 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - The world's best counterfeit games Not happy with what the devs are doing with your favourite games? Then let the gamers take over production. ... » Read More
Feb 29, 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Opening The Orange Box: Portal The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ... » Read More
Feb 28, 2008
PS3 Feature | The Orange Box
PS3 - The Orange Box - Opening The Orange Box: Team Fortress 2 Valve’s devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they’ve been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It’s in there. And all in the name of ... » Read More
Jan 18, 2008
PS3 Feature | The Orange Box
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ... » Read More
Jan 17, 2008
PS3 Feature | The Orange Box
David Speyrer was interviewed for his job at Valve on the day the original Half-Life went gold in late 1998. He started working there soon after, just as Half-Life 2 began its lengthy development. Since then, hes risen through the ranks from programmer to project lead. Now, David talks us through some of the processes that led to Half-Life 2: Episode Two being the remarkable game it is. Warning: if you havent played Episode Two yet, there are spoilers ahead. Has Episode Two taken you anywhere ... » Read More
Nov 22, 2007
PS3 Feature | The Orange Box
22nd Nov, 2007 Oh PS3, you really must work on this tardiness. Youre a strong student with a lot of brains, and you can produce good work when you put your mind to it, but with this persistent lateness youre not only letting us down, but youre letting yourself down too. We know youve only just joined us and that youve had to take some time to settle in, but youre really going to have to start applying yourself from now on. Nagging teacher-speak aside, just what is it with PS3 release ... » Read More
Oct 19, 2007
PS3 Feature | The Orange Box
Oct 19, 2007 Huzzah! The Orange Box is released today (It's already out in the US), bringing what's perhaps the best videogame series ever conceived to Xbox 360 (and PlayStation 3, eventually) bundled along with one of the greatest multiplayer mashups and the world's first perfect game. Given that Gordon Freeman's only made one visit to consoleland, with Half-Life on Xbox and PS2, we thought living-room gamers might need to catch up. Much of the info contained in this article is only gleaned ... » Read More
Oct 9, 2007
PS3 Feature | The Orange Box
Oct 9, 2007 The Orange Box goes live at 12:00 am Pacific Time on Oct 10, and 8:00 am in the UK. If you're on the beta now, prepare to own some noobs when the great unwashed come flooding in. And if you haven't preordered, you're going to need a headstart. Either way, it's time to brush up on a few of the lesser-known factors in the TF2 ... » Read More
Jul 26, 2007
PS3 Feature | The Orange Box
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the development of the original Half-Life. He's a charming guy, and given the opportunity to speak on his specialist subject, he does so perceptively and at great ... » Read More
The Knowledge
The Orange Box
The Orange Box

Genre: Shooter
Release date: Dec 11, 2007
Published by: Electronic Arts
Developed by: Valve
8 GREAT
Read the review
Things gamers don't actually care about
360 Features
Jan 6, 2009
Killzone 2: What the reviews will say
PS3 Features
Jan 6, 2009
Online gaming's dirtiest tricks
Xbox Features
Jan 6, 2009
The Top 7... Biggest drunks in games
360 Features
Jan 5, 2009
GR's Best Custom Videos of 2008
360 Features
Jan 2, 2009
AC/DC Live: Rock Band Track Pack
PS3 Review
Jan 5, 2009
Crash Commando - PS3 Network
PS3 Review
Dec 18, 2008
Disney Sing It
PS3 Review
Dec 10, 2008
SingStar ABBA
PS3 Review
Dec 8, 2008
Prince of Persia (next-gen)
PS3 Review
Dec 3, 2008