The Elder Scrolls IV: Oblivion


Tuesday 13 February 2007 Every new platform needs an 'It' game. Like the horsey bleach-blonde toffs who preen and pout and draw clouds of admirers like desert birds to a carcass, a triple-A powerhouse videogame will attract more fun-hungry gamers to a new console than any number of lectures on the hardware's tetrafloppys, quadumaflips or ultrabits. And even the ever-so-slightly techno-mental Kaz Hirai can't argue with that. We've finally cosied up to TES IV: Oblivion on PS3, and, while it may

First-person sword-and-sorcery fave The Elder Scrolls IV: Oblivion, which landed on more than a few best-of-2006 lists (see our own Platinum Chalice Awards) is coming to the PS3 this March. Sure, cynics will scoff that 360 owners have already been playing Oblivion for a year. But for Sony loyalists starving for triple-A titles, the cities and wilds of Tamriel offer an unprecedented chance to spend quality time with their $600 investment. Content-wise, everything in the PS3 release is identical
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