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The Club

The Club

Join up if you like a lot of bullets in your shooter

Your goal is slightly more complex than just surviving your ordeal. Each kill earns you cash, which goes toward a total money pot for the level. How much cash, exactly, a kill earns you depends on how stylish it was, and also if it was part of a combo. Combos are initiated by killing a certain number of goons in quick succession and can hypothetically stretch from the beginning of a level to the very end. With each level averaging around five-to-six minutes long, it’s clear that bumping off each and every enemy in the level in one incredi-combo is eminently possible, and the only way to scale the very, very top of the Xbox Live Leaderboards is to do exactly that.

In this respect, claim developers Bizarre, The Club has more in common with the Project Gotham series than it would at first appear, because where Gotham is all about learning the tracks and breaking distances, The Club is centered on learning enemy placement and the layout of the arena, ensuring the ultimate carnage in the shortest time possible.

Despite Bizarre’s lips being locked, The Club is apparently nearing completion and we should have a lot more details and shots for you over the coming months.

 
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The Knowledge
The Club
The Club

Genre: Action
Release date: Feb 19, 2008
Published by: Sega
Developed by: Bizarre Creations
Multiplayer Modes:
Offline
4 player VS
Online
15 player VS
8 GREAT
Read the review
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