Just like The Sess before him, the beginning of a new year means that Casey gets to look forward to the games that are planning to release in 2009. This next year holds some serious milestones for MMOs, specifically the existence of many home console versions. What will happen when A-list MMO titles invade the living rooms of millions of people? Will they have mass appeal? Before you answer those questions make sure you strap-in, gun it to 88, and watch for the three bright flashes. This is...
Talk Playstation writes:"SOE let slip in an interview that gamers of the upcoming game The Agency can expect micro-transactions and in-game ads instead of monthly payment schemes."
"On November 18th, PS3 Fanboy HQ received a tip that the PS3/PC online spy game, The Agency, had been reportedly canceled. GameFly listed the project as dead, but we doubted such an ambitious game would be killed by SOE. We did some further investigating."
Sony Online Entertainment president John Smedley spoke to MTV Multiplayer in a post-New York Games conference interview to talk about their plans for future MMOs under their wing. Smedley clarifies a few things; the PlayStation 3 versions of The Agency and DC Universe Online will arrive the same day as the PC version, there's "a chance, maybe" Sony will use a non-subscription-based model for their upcoming MMOs, and finally, the Smedley confirms that "all of SOE's MMOs will appear on consoles from now on."
Sony Online Entertainment executive John Smedley has said "yes" to all future Sony MMO games being on PlayStation systems.
Speaking to VideoGamer.com during a presentation of the game at Leipzig Games Convention last month, senior lead designer Kevin O'Hara said that Sony was aware that most shooter fans "aren't used" to a $15 monthly subscription fee so it "probably" wouldn't go down that route.
Speaking to VideoGamer.com, The Agency senior game designer Kevin O'Hara said that while the development team can technically do cross-platform play, there is a perception among gamers that it is "inherently unfair".
Bigdownload-Ever since Sony Online announced plans to release their spy action MMO game The Agency for both the PC and PS3 many journalists have asked if the game could have cross-platform play with players from both existing in the same world. Gamasutra states that the answer is, "Yes.". In fact, Sony Online's producer on the game, Matt Wilson, states, " . . . we're actually doing that at the office. Technology-wise, it's really not that complicated."
GamingShogun writes, "Under the new agreement, SCEE will publish and distribute three MMOs developed by SOE for PS3 throughout the PAL territories. In addition, SCEE will also publish the PC versions of DC Universe and The Agency on behalf of SOE in the PAL territories. The new arrangement allows SCEE to benefit from SOE's experience in a different area of video gaming publishing, one which opens up a whole host of possibilities for PS3..."
Sony Computer Entertainment Europe (SCEE) announced today that SCEE has joined forces with Sony Online Entertainment LLC (SOE) – developer of groundbreaking online Massive Multiplayer Online (MMOs) games including the wildly popular EverQuest® -- in an arrangement that will bring a whole new dimension to PLAYSTATION®3 (PS3) gaming.
Sony Online Entertainment's upcoming espionage MMO The Agency is not going to allow cross-platform play between the PC and the PS3, according to lead designer Hal Milton.
Sony is planning on bringing gamers together in a bigger way than ever before. The PlayStation E3 2008 press conference introduced large scale multiplayer gaming plans for the PS3 with MAG, short for "Massive Action Game." The game is touting 256 player battles. It's a big effort in itself, but not the only one planned for the PS3. See more details on how Sony is planning to push the PS3 into MMO and persistent gaming.
Griffin: "While spending boatloads of cash on ritzy garments and top-of-the-line gadgetry may seem like a natural behavior for an international man or woman of mystery, gamers weren't keen to last month's announcement that Sony Online Entertainment's upcoming MMO The Agency would be riddled with character-customizing microtransactions. Fortunately, in a recent interview with Eurogamer, the game's developers set the record straight, ensuring that we won't be blowing all our real-world money on digital Emporio Armanis.
Not long ago, before "World of Warcraft" became the 100-pound gorilla of online games, there was "EverQuest."
Posted by Matt Wilson, Director of Development, Sony Online Entertainment on the Playstation Blog.
Massively writes: "When you think of Sony Online Entertainment, what comes to mind? I'm sure that Everquest, Everquest 2, Star Wars Galaxies and Planetside are some of the titles which most people think about. From what I've recently seen in John Smedley's keynote at ION 08 that's all going to be changing in the near future. While he did tease the audience with a hint that, "There's more Everquest in our future." Smedley left the topic of EQ at that. I've certainly had my thoughts on what the next Everquest experience should or could be like, but it's just my own personal wish.
The Agency - the spy-themed massively multiplayer action game being developed for PS3 and PC by Sony Online Entertainment - is to feature officially supported real money trading.
Sony Online Entertainment has given a date to their annual parade of pale-skinned shut-ins, blinking as they emerge into the bright sunlight, the SOE Fan Faire. This year's convention will be held August 14th through the 17th at the Las Vegas Hilton.
1UP writes:
Sony Online Entertainment has said it wants newcomers to stand a chance against veterans in its MMO The Agency.