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Street Fighter IV


The real king of fighters is back

Words: David Houghton, GamesRadar UK

So here we are then. Street Fighter IV. A game which a couple of years ago existed only as an unlikely fanboy dream, but which now elicits a passionate response from absolutely everyone, be it nigh-religious fervor or a wrinkle-nosed dose of "Whut?" But which faction is right? The enthused or the confused? Well here's a clue. It's the former, without a single doubt.

 

But before we go on explaining just why Street Fighter IV is easily one of the finest crafted games of this console generation, a brief disclaimer regarding this review. It would be very easy of us to spout on about the return of Street Fighter as a second coming for 2D gaming; a vindication of "old school" design methods and a revitalitation of SNES-era gameplay.

We could probably even reference Braid and Geometry Wars as evidence of some pseudo neo-retro revival movement. But we're not going to. Because frankly, that line of thinking is utter bollocks, and does a disservice both to Street Fighter IV and to 2D gaming itself.

These aren't geriatric out-of retirement boxers, back for one last "Aw bless 'em, they're trying" novelty exhibition. They're perfectly legitimate elements of the gaming spectrum which do and offer things that 3D design just never can, chronology of development be damned.

Put it this way, David Bowie put out his best work in the '70s, so does that make Ziggy Stardust any less relevant than Nickleback? No it does not, and so Street Fighter IV needs no special treatment or excuses. Understand that everything said in this review applies to you, no matter how long you've been gaming or what you've played before.

Which fittingly segues us straight into Street Fighter IV's greatest success, the fact that it is utterly accessible and almost dangerously enjoyable to all. Given how deeply ingrained they now are into gaming lore, the chances are that you already know the basic mechanics of Street Fighter whether you play it or not. But even if you've been playing since the SNES, never will you have been able to get so much out of them so quickly.

 

Input windows for special moves and linked combo hits are now a good deal more friendly (moreso even than in HD Remix), meaning that chains and counter-attacks long the preserve of only the mighty elite are now open to all. But that catagorically does not mean that SFIV is a dumbed down approximation of it's former self. Rather, it's a distillation of everything that the series has always been about; an easy-to-grasp interface acting as the entry point to endlessly explorable depth and experimentation. It's just that now, all but the terminally cack-handed can start sharing in that depth from the off.

 

And what there is to share. What we're talking about here is essentially that Street Fighter sequel everyone dreamed about after Super Turbo, the one that took the Street Fighter II model further without adding the ludicrous complexity of SFIII. The new additions may seem on the surface like token gestures ("Extra super moves? Pah!", a very wrong person would no doubt say), but in reality they masterfully achieve the damnably tricky feat of making everything new and different as well as reasurringly the same, surely the highest ambition of any sequel.


 
28 Comments
Order Comments: Newest First | Oldest First
Gahmah  - 8 months 21 days ago 
GOPHER BLOKE!
skaface  - 8 months 21 days ago 
wow, the cutscenes look really odd - but who cares as long as the gameplay works? Thankfully u can skip the intro-song or mute it, right? puhhh...very good review btw, although all those hints at the beginning weren't really necessary, at least not for a serious gamer who gives a s*** about fandom or something like that.
garnsr  - 8 months 21 days ago 
Why is this still the 360 review? Isn't a game that would benefit from the much much better PS3 D pad worth reviewing separately, at least for a little while?
norid  - 8 months 20 days ago 
hmmmmmmmm wonder how Tekken will compaire when it comes out. Anyway def buy.
iKOemos  - 8 months 19 days ago 
I love the hand-drawn, cartoonish style to this game. I'm definitely buying this.
thochaos  - 8 months 19 days ago 
I wasn't sure before but fuck it, I have to buy this.
creepychris  - 8 months 18 days ago 
So is the game actually worth the 60 bucks?
actionpacked247  - 8 months 18 days ago 
Yeah, brutal boss. But then again, what SF boss hasn't been totally broken? Still, awesome game!
ruben9700  - 8 months 18 days ago 
I played this game yesterday, and I would give it an 8.5 out of 10, not saying it sucks,it's just fighting games aren't my style, I'm more of a shooting game guy.The difficulty is broken, but the gameplay is pretty good, but what's with the character's story.
curly_jefferson  - 8 months 18 days ago 
HOLY SHIT IT'S KEN STARDUST!!!!!!!!!!
Street Fighter IV and the Spiders from Mars
Warhawk  - 8 months 18 days ago 
Just played this game,i'm happy I got around to it.Nothing huge has changed,you feel like your playing that old school street fighter you love with the graphics amped up.If I had to i'd give it 9 out of 10
AA95mp  - 8 months 18 days ago 
if anyone has read the comics "the watchmen" you'll see the resemblence between seth and captain manhattan
RebornKusabi  - 8 months 17 days ago 
Thank you AA95mp, I could swear that I saw the resemblence between Seth and Dr. Manhattan! I thought it was just my excitement for the movie that was making me see it, but your comment shows that I wasn't just imagining things.

Btw, I have rented the game on the 360 and will be buying this game as soon as possible... for the PS3 >_>

"...even when partaking in the eldritch horrors of the 360's d-pad..."

That would be why, the controls are ****ing terrible for fighting games on the 360. Please PLEASE listen, if you have all 3 systems as well, get this game on the PS3! Oh and before someone says I'm trolling, I honestly feel that MGS 4 was one of THE best games that came out last year, and I do not say that lightly.
dorianse  - 8 months 15 days ago 
Ive been playing since SF1 and I can say CAPCOM did a great job. There are things I wish were added, but over all I LOVE the game. Bringing new life to something I grew up with is awesome. I actually got goose bumps the first time I played. Cant put it down. "dor77" is my ID if anyone needs a PS3 ass kickin!!!
skironerocks  - 8 months 15 days ago 
the arcade stick is sold out everywhere and going for ridiculous prices on ebay as well as the little controller with caracter art on it, the responsivness of the 360 control has cost me so many matches i am not playing on xbl again until i get a new control!the game though is definetly a 10!
krazzymoose  - 8 months 14 days ago 
Capcom needs to complete SFIV's cast though. If you want T. Hawk and Dee Jay in SFIV sign the petition:

http://www.petitiononline.com/capcomiv/petition.html
Spread the Word, Spread the Link. Complete the Cast!
krazzymoose  - 8 months 14 days ago 
Or any Other Characters!
Yellowhat17  - 8 months 13 days ago 
Oh God... I have to go rent this NAOW!
Devilmaycryormaynot  - 8 months 10 days ago 
Overall the game is good..the graphics changed which was pretty much it..i was expecting a twist to it..I was expecting more characters and better control of the characters, more fighting styles, better combos and finishing moves..id give it a 6 out of 10. $60 is not worth it...id wait to buy it at least a couple of weeks..dont get me wrong..I like street fighter but I was expecting better.
Heyexclamationpoint  - 8 months 10 days ago 
Seth is a cheap bastard. Cyber Akuma has nothing on this guy.
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The Knowledge
Street Fighter IV
Street Fighter IV

Genre: Fighting
Release date: Feb 17, 2009
Published by: Capcom
Franchise: Street Fighter
Multiplayer Modes:
Offline
2 player VS
Online
2 player VS
10 INCREDIBLE
Read the review
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