Sure, playing as Wolverine is fun, but being able to feel
immersed in a new character can be even better. Letting us choose our own path
and create our own story can make us feel like the character is an extension of
ourselves, instead of feeling like we’re a kid running around in a Wolverine
costume. This is the promise of Silicon Knights’ X-Men: Destiny: to let us live
in the X-Men world in a way that other super-powered games haven’t. To let us
make our own choices, customize our own hero, and pave our own destiny. Surprisingly,
it just about pulls the concept off… but that’s about all it does right....
Alien invasions might be overdone, but XCOM: Enemy Unknown presents the same old story in a way that's remarkably engaging, with some of the strongest tactical gameplay in years...