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During the demo appointments leading up to Undisputed’s release, we knew we were seeing something good. The tactical, yet undeniably brutal sport (if it’s recognized by many state athletic commissions then yes, it is a sport) is rendered the best it’s ever been in digital form.
THQ's attempts to take the UFC Undisputed franchises yearly went poorly. It wasn't a full-fledged knock out by any means, but the series was left winded, stumbling around and searching for purpose. This year, Undisputed leaps back to its feet, and goes into the fight with the will to win...
UMVC3 arrives less than a year after the debut of MVC3, and brings with it a roster update of 12 new characters, 8 stages and some tweaks and adjustments to the rest of the game. The update is only available on a disc, it's an essential buy for people that take it seriously, but it's a harder sell for casual players. It’s funny to think about it, but the fighting game business model is only a step removed from sports games at this point.
Since we briefly played Uncharted 2 at Gamescom in Cologne recently and were part of the multiplayer Beta, we expected it to be pretty good, but shittin’ crikey, not this good.
It can’t be easy being a console’s premier franchise; after Uncharted 2 knocked it out of the park two years ago, expectations for Nathan Drake’s next adventure have been running sky-high. For the most part, Uncharted 3: Drake’s Deception meets every last one of its fans’ lofty expectations, and does so with the series’ characteristic smirking panache.
The action’s relentless and varied, with plenty of big cliffhanger set-pieces (many of which, if you’ve been following the game’s coverage so far, you may have already seen). The puzzles are big and ornate, and the environments – which range from dark London alleys and bright Yemeni markets to vast underground dungeons filled with ancient machinery and cool optical illusions – are beautifully detailed and filled with interesting things to see and do.
As much as Uncharted 3 seems to get everything right, it still manages to fall short of its magnificent predecessor in a few important ways. We’ll get to those in a minute, though; first, there’s a lot to get excited for...
The only way to discover and explore this world enveloped in whiteness is to throw paint and push forward. But is slinging paint at a blank canvas for a few hours worth it? Find out in our review...