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007's latest video game journey brings you on a trip through the agent's memories of some of his biggest missions. Sadly, he seems to remember them being more boring than they really were...
Joint Strike works. The gameplay hasn’t changed since 1984 and this is a good thing, if you’re making a 1942 game. This is a classic vertical shooter, waves of planes swirl and spin from all areas of the screen, red planes offer powerups, bombs and health; standard planes offer points, lots of points.
There are no real sound effects in this game. Kind of. Instead of the harsh clank of puck on ice you now get the noise of a bored EA developer sat at his desk making swoosh noises. And ‘Hup’, ‘Oip’ and ‘Florp!’ Oh dear.
No joke: there has been, on average, at least one rerelease of a retro title (Lunar, Final Fight, Perfect Dark) or release of an '80s throwback (Mega Man 10, Cave Story on WiiWare) each week for the past two months. Retro is starting to get pretty… dare we say it? Old. And even though it’s been proven time and again that gamers in their mid-20s are far more nostalgic than they should be, we’re starting to get worn out by the constant deluge of rehashes and knowing winks that get thrown at us. But just when we thought we’d had enough, 3D Dot Game Heroes reminded us that even something as seemingly worn out as NES nostalgia can still be fun and even fresh from the right perspective.
What's in a name? In the case of videogames, it's usually not much. If you had no idea what kind of game Metal Gear Solid was, would reading the title help matters? Everyone's seen the poor soccer mom at GameStop looking completely befuddled as she stares at a wall full of highly descriptive names looking for the perfect gift. Is Lost Planet about finding a planet? On that note, what journey went missing in Lost Odyssey? At least you have some semblance of what A Space Shooter for 2 Bucks! is from the title, as we can confirm that this $2 PlayStation Mini investment will indeed produce a game in which you shoot things in space for your alien-maiming enjoyment...
Tintin is a Belgian boy who somehow manages to be a journalist without ever writing a word, who knocks out grown men twice his size with a single fling of his fist, and who lives in a world where the only woman is a jolly opera singer who exists only to make us laugh. In short, his life plays out like a little boy's dream – or at least the type of boy who juggles ambitions of winning the science fair with fantasies of clobbering the local bully. The good news is that it's not a disagreeable dream, and while it suffers from excessively easy gameplay and forced variety, The Adventures of Tintin is a bit more rewarding than its movie franchise origins might suggest...
You’ll know, if you’ve ever visited Africa, just how captivating a place it can be. It’s exotic - the kind of place not everyone is able or inclined to visit, but it’s a part of Earth that has the power to remind you that you’re alive.
Sitting in a bush on the actual Serengeti, waiting to get a snap of a giraffe roundhouse kicking a wildebeest is – as we can only imagine in our crazy world – kind of exciting. The tension of seeing beasts in the wild and their unpredictability makes for a once-in-a-lifetime experience, if not a potentially dangerous one if a lion happens to sneak up on you.
Pirates, eh!? Brilliant, eh!? Not really, but this is a multiplayer game up there with Bomberman and Worms. Eight players sail the seas, fight, and attempt to occupy ports to secure victory. Offline, it’s... a bit rubbish. It’s a speedy and strategic RTS-lite, and unlike anything else on PSN. Just don’t bother playing alone.
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