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Ratchet & Clank Future: Tools of Destruction




25 Feb 2009
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Abnormally sized limbs that are sort of funny to look at: a premise that only minutes of arduous brainstorming could have birthed. Can we actually fashion a coherent article with a subject weaker than the plot of a Family Matters episode? Carl Winslow would believe in us, and it isn’t as if it hasn’t worked for us in the past. Enjoy, and be sure to come back next week for “100 slices of bacon that look like Mario.” ... » Read More
24 Feb 2009
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Some characters are just doomed to die in games. It seems the Nazis were born to wear sharp uniforms and chow down on your bullets like a tasty bratwurst. Cops are always destined to get blown up by your rocket launcher a day before retirement. And the sole purpose of videogame zombies is to have Piñata-style heads that explode with the slightest contact – just replace the tasty treats with festering bits of frontal ... » Read More
27 Jan 2009
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Promoted as the hardest thing since Chuck Norris’ forehead, the following collection of grizzled marines, legendary soldiers and black-hearted school children cut imposing figures. Break past the Duke Nukem tough veneer, though, and you’ll actually find most of these hard men are really as daunting as the Wii’s processing power.If over-pronounced bouts of masculinity are a sign of insecurity, then these boys must all ... » Read More
20 Dec 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
20th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague ... » Read More
29 Nov 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Nov 29, 2007 1) Use the best guns ever Over 97% of videogames are about guns.* And yet heres a game defined almost entirely by gunplay that feels anything but tired. Whats the secret? Imagination, Gandalf-level programming skills and colour by the circus-load. Every time you pull the trigger in Tools of Destruction, a great big pile of voodoo gunpowder speeds out of it and makes the screen go maximum awesome. Guns that make us grin instead of grimace? Thats the real future right ... » Read More
26 Oct 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
After months of anticipation, Ratchet & Clank Future: Tools of Destruction has finally hit the PS3, and it's... easy. Almost too easy. Even by the standards of the series. But as seasoned Ratchet fans know, playing a Ratchet game is about much more than just blasting your way straight through its storylin, and this shooty-jumpy powerhouse is no exception. Ratchet & Clank Future is packed to the gills with hidden nooks, crannies and incentives to explore them, not the leaset of which are the ... » Read More
17 Aug 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Right now, every other major game-news outlet on the planet is telling you about the trip they took down to developer Insomniac's headquarters in Burbank, Calif., last week to play Ratchet & Clank Future: Tools of Destruction, and how awesome the game is going to be. We took the same trip, but even though we liked what we saw, and even though we're confident Insomniac won't release anything less than a top-notch product, there were a few things that got under our skin. They got under a lot of ... » Read More
26 Jul 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Originally posted on May 22, 2007 Months before the 2007 Electronic Entertainment Expo, Sony Computer Entertainment of America flew a small army of journalists down to its headquarters in San Diego for its Gamer's Day, a pre-E3 sneak peek at games set to arrive on its PlayStation 3, PlayStation 2 and PSP platforms. Featuring dozens of games from Sony and third-party publishers, several of which were unveiled and/or made playable for the first time, the event was a staggering look at a swarm ... » Read More
23 Apr 2007
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Dont let that furry face fool you. Ratchets back pocket holds more hi-tech gadgets than James Bonds garden shed. Despite the puzzles, the platforms and the slick cutscenes, the Ratchet & Clank games have as much furious action as any PS2 shooter out there. With the series now inbound on PS3, its time to take a look back and reflect on why you should be excited about it. Resistance proved once more that Insomniac can craft imaginative weapons and realize them slickly. Now, with that PS3 ... » Read More
23 Mar 2006
PS3 Feature | Ratchet & Clank Future: Tools of Destruction
Sony big-wig Phil Harrison's keynote speech at the Game Developers Conference on Wednesday was focused mainly on Sony's hardware and online initiative, but all that stuff is meaningless without games to back it up. Fortunately, several developers took the stage during the keynote to finally give us a glimpse of what the PS3 really looks like in motion - and for the record, it looks ... » Read More
The Knowledge

Ratchet & Clank Future: Tools of Destruction

Genre: Action
Expected release date: 2007
Published by: SCEA
Developed by: Insomniac
Franchise: Ratchet & Clank
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