What do LittleBigPlanet, bikes and Sonic and have in common?
Joe Danger is a game you need to know about. And if you do know about it, you need to know more. We've been following its progress at new indie dev Hello Games for quite a while now, and every time we play it, it just gets better.
A bright, funny, and very clever hybrid of platformer, racer, stunt trial and sandbox toy set, it's one of the most rewarding and imaginative download games we've played in a very long time. It's due for release on the PSN this June, and having recently spent a lot of time with the latest build, we're giddy with excitement. Hello say they want to 'make games that will put a stoopid grin on your face'. So far, we reckon they're succeeding. Here's why...
With less than a month before PlayStation Move hits shelves, we're finally getting a (post-E3) chance to play some Move-controlled games for ourselves. Yesterday, we grabbed our bulbous Move controllers and took a swing at John Daly's ProStroke Golf. Wee!
Lots of crazy golf pants inside...
Capcom’s been showing their old-school fans lots of love lately, bringing their best late-‘90s fighters to modern-day consoles on the cheap. Check out the latest addition to the revived roster: the undoubtedly wacky and weird JoJo’s Bizarre Adventure…
We'd teleport all of you to Tokyo to enjoy this year's TGS with us, but since we can't, experience the shows most game-filled booth in this new video straight from Japan...
As the 2011
Rugby World Cup rages in New Zealand over the next two months – the
championship match takes place on October 23 – a similar battle is taking place
on consoles. Two games are vying for your time and money, attempting to
capitalize on the ever-growing popularity of rugby union competition. While
it’s not the “Officially Licensed Game” of the tournament, Johah Lomu Rugby
Challenge is arguably the more compelling of the two. Sporting more licensed
teams, leagues, and tournaments – and, oh yeah, one of the greatest players
ever – it’s got fans buzzing. Naturally, we jumped at the chance for a hands-on
preview...

During a special closed-door session in the final hour of E3 2010, Jenova Chen, co-founder of developer ThatGameCompany (flOw, Flower), sat down in front of an audience of journalists and told them a story about a NASA shuttle pilot he met some time ago. This pilot had told him about the people he'd met who'd been to the moon, and said that something changed in 100 percent of those people after they'd walked on its surface. Having just seen everything they'd ever known and loved reduced to a little blue marble in the sky, they felt consumed by awe and a sense of their own insignificance, and came back more spiritual, with a renewed curiosity as to what else might be out there.
That sense of overwhelming powerlessness that they felt, staring up at the Earth and the impossible vastness around it, is what Chen hopes to recreate with TGC's third game, Journey.
Many games seek to satisfy your id through huge amounts of violence. They allow players to commit countless acts of brutality. Everything from military battles to senseless slaughter of innocents to simply screwing with the on-screen AI is available to players whenever they want. And, seemingly, that's what players eat up. So, when a game looks...
Haven’t yet seen the
latest from Thatgamecompany in action? Then you’re in for a treat. Journey is
exactly what its name describes: a trip, a sojourn, a movement from one place
to another. It’s an art game, perhaps. It’s an indie game, for sure. But it’s
also as fun as it is gorgeous.
Some games really dish out a kicking before you get any sort of pleasure from them, making you feel quite inadequate and full of self-loathing. (Thought you were good at games? Think again, you useless idiot.) So after countless hard nights of enduring your gamers ego getting beating after beating, it should be comforting to know that one driving game is on its way which will (metaphorically) wipe away the tears and haul you down the bar for a couple of pick-me-ups.
Juiced 2 wants to make you