Aug 23, 2007
Plenty's already been said about Ace Combat 6 and Beautiful Katamari, but until this week no one had seen a drop of full-on multiplayer action. Both games promised the feature, and had been explained through text, but now we've finally spent some quality time with two of Namco's biggest hitters. Oh, and we dabbled with Tekken 5's new online mode on the PlayStation Network, but more on that later.
Being the insatiable Ace fans that we are, Fires of Liberation was our first stop.
Aug 23, 2007
The comedian George Carlin has a now-classic routine comparing the differences between football - a game of conquest in which the goal is to invade the enemy's territory - and baseball, a decidedly non-contact sport in which the entire point is to go "home." It's not only hilarious, it drives home a very important point: football is a vicious, violent game played by mountain-sized men who think the best plays are those that teach lessons in basic anatomy. Such as, "What color is
The Baja 1000 hosts some of the most hardcore off-road racing imaginable. In the marquee race, million-dollar cars battle for over 1000 miles, and each year there are reports of booby traps and spectator-created jumps and obstacles - built for their amusement. There are no closed streets - no, these madmen race through civilian traffic.
Just as Baja racing is the ultimate in off-road racing, the MX vs. ATV team is building what they'd
If you’ve no idea what Baja is, our first preview covers the basics: it’s deserty, it’s off-roady, and it involves racing. It’s brown, with cacti, and mesas, and cloudy skies. It looks a bit like Pure, MotorStorm, Colin McRae Dirt, MX vs. ATV, and the others.
But having been done before isn’t a reason to avoid a genre – at no point in the near future do we expect Epic and Bungie to call it quits on
Guitar Hero with a
real guitar, haven’t we heard this before? Could Bandfuse be the game that finally
fulfills that promise?
Play along and learn rock favorites, create your own tracks, and share
it with the world. Bandfuse looks like it might be the wannabe
gaming musicians’ best friend.
Check out the rock stars lending their talents to the latest real guitar rhythm game...
Think of a great superhero game. No, not a good one — there are plenty of those around — but one as essential as, say, Grand Theft Auto IV or BioShock. You’re struggling, right? That’s because there aren’t any. Or rather there weren’t any until Batman: Arkham Asylum came along.
Paul Crocker, Lead Narrative Designer at Rocksteady Studios, donned one of our magical interview headsets at E3 last week to give us his thoughts on Batman: Arkham Asylum, which may turn out to be the best Batman game we've ever played. Crocker discusses the reason for the game's short delay, its inspiration, story, gameplay, and more. Have a listen below!
We're about to commit what some geek groups would consider heresy: Maybe the world was better off not having a game based on The Dark Knight, Batman's wildly successful and delightfully dismal summer movie outing from last year. Yes, we saw the movie (four times, thanks, and that's not counting IMAX viewings); yes, we loved it. But what are the chances a rushed-through-development movie tie-in would have actually been good?