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Though various members of the X-Men have appeared in several games over the past few years, it’s rare for an X-game to show real ambition and experimentation – they tend to be more mid-budget, mass market fare. But with X-Men Destiny, developer Silicon Knights (Eternal Darkness, Too Human) is looking to up the ante and...


Justin Amirkhani - GamesRadar
By Justin Amirkhani posted 5 months, 3 weeks ago

At first it’s hard to wrap your head around playing a licensed game and not getting to control any of its iconic characters, but X-Men Destiny tries to take its version of superhero roleplay to the next level by letting Jack Kirby and Stan Lee’s world be the framework for a brand new set of stories the player helps shape...


Henry Gilbert - GamesRadar
By Henry Gilbert posted 3 years, 1 month ago

The Wolverine of videogames has always been a little different from the one in the comics, more so in violent approach than characterization. It's pretty standard in a Wolverine comic to see him stab someone in the head and then chop the body into bloody chunks, like a blender intended only for bad guys. Yet in games, his claws and feral sensibilities are toned down or meaningless all together.



The X-Men have a pretty great roster of characters, but Wolverine (a.k.a. Logan, a.k.a. James Howlett, a.k.a. Weapon X, a.k.a. Patch... we could go on) would win any popularity poll hands down. What's at the root of Wolvie's favored fan status? It's as simple as his characterization: he's a badass individual with unbreakable claws that can cut through anything, which are mainly used on bad guys.

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