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  • It’s that time of year again. E3 is coming and the hype train is beginning to hiss. In preparation for this year’s maelstrom of new video game delights, which starts on June the 15th, we’re running a twice-weekly series of features highlighting the big hitters you’ll want to keep an eye on at the show.

    Some you’ll know, some you won’t, but all will require your complete and undivided attention. So tune in to GamesRadar every Wednesday and Saturday, and have that attention primed and ready.

    Today, we’re looking at Team Ico's upcoming etheral adventure, The Last Guardian, which is being released exclusively for the PS3.

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    Ico and Shadow of the Colossus in HD: What more do you need to know? The original games were awesome and the next week’s PS3 collection makes them even better with enhanced visuals and support for 3D TVs. But that’s not all! There’s a crapload of behind-the-scenes wheelings and dealings you probably never knew about! Here’s a quick look at candid interviews with creator Fumito Ueda, a 20 minute Team Ico roundtable discussion, and most deliciously, a ton of previously unseen concept footage, plus a fresh look at The Last Guardian!

  •  

    Ico and Shadow of the Colossus in HD: What more do you need to know? The original games were awesome and the next week’s PS3 collection makes them even better with enhanced visuals and support for 3D TVs. But that’s not all! There’s a crapload of behind-the-scenes wheelings and dealings you probably never knew about! Here’s a quick look at candid interviews with creator Fumito Ueda, a 20 minute Team Ico roundtable discussion, and most deliciously, a ton of previously unseen concept footage, plus a fresh look at The Last Guardian!

  • Upscaling last-generation’s best games is a trend we can get behind, especially if they’re all handled with the love and care that went into the God of War and Sly Cooper HD collections. Sony’s latest expedition into the past has brought back Team Ico’s critically acclaimed PlayStation 2 games: Shadow of the Colossus and Ico, both of which could use a little cleaning up for the current generation...

  • Fighter planes have been landed without propulsion; with wings shredded by enemy fire; with tail sections shattered by flak; with bullet holes peppering the fuel tanks and engine. World War II is a goldmine of tales of daring escapes and miraculous landings in direct defiance of the laws of physics. The real world can be weird in a way videogames can’t – at least until now.

  • Okay, Marvel fans... we know many of you weren’t happy with the last Hulk movie. Maybe the director of Brokeback Mountain wasn’t the best choice, but... All hail Ed Norton! He’s here to make all things right in the land of Banner, as the star (and writer?!) of the upcoming film, The Incredible Hulk. And as you might have expected, he’s also lending his charisma to the game, along with Liv Tyler and other principle members of cast.

  • In the E3 demonstration for the as-yet-unsubtitled brawler Indiana Jones, we watched as Indy handily disarmed some Triad thugs in a steamy, dingy back alley. Then he grabbed one by the lapels and threw him against a car. Then he did it again. And again. And again. Granted, the outcome was a little different each time, with the thug breaking the window with his head or bending backwards over the hood before slumping to the ground. From where we were sitting, it looked like a refined version of
  • Euphoria. Make a mental note, because youre going to be hearing a lot more of that word over the coming months. One, because for anyone even remotely interested in the worlds greatest adventurer (sorry, Lara), the sight of Dr. Jones on next-gen should be enough to induce - as the dictionary says - “a feeling of great (usually exaggerated) elation.” And two, because its the name of LucasArts self-created development tool, the beating heart at the center of the most realistic, most
  • Since it was first unveiled last year, we’ve seen InFamous 2 bring a lot of cool enhancements to the first game’s formula – a livelier city, more diverse enemies, better visuals, super-powered sidekicks and improved combat, for starters. At a closed-door session at GDC today, however, developer Sucker Punch revealed one more.

    “We’re fixing the biggest problem of InFamous 1,” said Suckerpunch’s development director, Chris Zimmerman, during the event. “At some point, it ended.”

    Assuming you read the headline, you already know what the solution is...

  • In case there’s still any lingering doubt, let’s clear something up right away: Yes, the tousle-haired, tattooed, teen-voiced superhero you may have seen in the InFamous 2 trailer is Cole McGrath. And no, the game isn’t a prequel. At a special closed-door E3 session, reps from Sucker Punch made it clear they knew the internet isn’t entirely happy with Cole’s redesign – or with his new, younger-sounding voice actor...


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