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Charlie Barratt - GamesRadar
By Charlie Barratt posted 4 years, 8 months ago
The mission: Create a fresh and original World War II game. Sounds impossible, right? At this point, fighting Nazis has practically become its own genre. The team behind flight combat actioner Blazing Angels, however, was determined to somehow make the game's sequel a unique and novel experience for players. Their solution? Start making shit up. Forget old-fashioned dogfights. In Blazing Angels 2: Secret Missions of WWII, you can launch a heat-seeking guided missile at your foe, or blast

Tyler Nagata - GamesRadar
By Tyler Nagata posted 4 years, 8 months ago
Desktop generals have been treated to some spectacular new RTS games recently. But despite the successes of Supreme Commander and Command & Conquer 3, we havent seen anything that will really push the strategic warfare genre forward - past bigger maps, larger numbers of units, and better visuals - until now. Enter Tom Clancys EndWar, Ubisofts latest stab at injecting something new into the diet of micromanagers. “Its ‘real-time and its ‘strategy, but its not like a PC

By Jem Roberts posted 4 years, 8 months ago
Nazi-occupied France in the 1940s... What do you mean youve been there before? Many, many times? And you could walk down every rue and plaza blindfolded, the amount of times youve liberated the city from the Germans? Okay, we admit that our first reaction was exasperation on discovering that our pals at developer Pandemic were at work on yet another 360 WWII title - but luckily they also realize that theres a lot of competition out there, which is why Saboteur has been packed


By GamesRadar US posted 4 years, 8 months ago
The airs thick with smoke, bullets and bad words. Kane (scar) and Lynch (baldy mullet) are going about their business like a machine, one unloading covering fire while the other cuts around potted plants and office furniture, shooting security staff in the back. Over the gunfire, screams and shattering glass, they shout encouragement to each other. Its classic buddy-movie stuff… with one important difference. “What the f*** are you doing? You f***** psycho!” shouts Kane, as

By Tom Francis posted 4 years, 9 months ago
Portal is a comedy puzzle game. A pretty black comedy, granted, but firmly a comedy. Most of the jokes revolve around you being lied to, killed, or thirsty to the point of delirium, but that wont stop you chuckling at least once per puzzle. In fact, thats usually the reason for it. The puzzle part youre hopefully familiar with from the trailer better yet, the 2005 prototype Narbacular Drop. Youve got a gun that opens rifts in any wall you shoot it at, and once youve opened two, you can walk

By Tom Francis posted 4 years, 9 months ago
Weve all been horribly misled about Episode Two. We ended Episode One steaming out of City 17 on a train as the Citadel exploded, but it crashed and we heard Alyx cry out. The next thing we saw was her dangling from a smashed bridge in the Episode Two trailer, then her limp body being carried by a Vortigaunt. And OK, the savvy among us probably realized she wasnt dead, but it was pretty clear shed been badly hurt in the crash and would be out of action for most of the episode. Utterly untrue.

By Tom Francis posted 4 years, 9 months ago
The first surprise, playing Team Fortress 2, is how incredibly bloody it is. Its fantastically good fun, too, but you can pretty much see that just from looking at it. The explosive gore, bony hunks of shredded men and severed heads are more of a shock among these beaming cartoon smiles, but you soon realize theyre entirely necessary. In TF2, things do what they look like they should do. A direct hit from a smoke-belching rocket looks like it ought to rip someone apart, so it does. But

Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 4 years, 9 months ago
Imagine Lara Croft as a perpetually frightened-looking man running scared through the same islands on which Far Cry is set, and you'll have a rough idea of what Uncharted: Drake's Fortune is all about. A slick-looking adventure from the minds behind Jak & Daxter, Uncharted promises to hurl players into blistering firefights through lush jungles, tempered with plenty of climbing and jumping through vine-covered ruins in between. And it looks absolutely amazing. Heavily influenced by 1930s pulp

By GamesRadar US posted 4 years, 9 months ago
Everything you know is wrong. Well, probably not everything, even if you went to a good school. Anyway, Colin McRae has changed: its been totally reinvented, but in a good way. In a really good way. So out goes the porridge-pale Scot glued in a Subaru and racing where your only rival is the ticking of the clock, and in comes a horde of intelligent drivers, enough cars to jam I-5 and an annoying American commentator so “pumped” that hed probably burst into a shower of Moms apple pie

By Andy Kelly posted 4 years, 9 months ago
Dont get us wrong; we love MotorStorm. But underneath its glossy canyons and impressive mud physics lies a one-track mind (har har). Those looking for a little more depth in their racer need wait until September when Sega Rally Revo will be unleashed to the masses. How does it stack up? Read on, gearheads. Attack deformation The first lap through a course is the easiest. You're presented with flawless, untouched mud and slide across it with relative ease. But then it's time for the second lap.
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