Hopefully you've downloaded the recently released Syndicate four-player co-op demo on Xbox Live and PSN. In case you haven't, we previewed the map a few weeks ago, and have just posted another video featuring more co-op gameplay. If you want to see how the game ratchets up the difficulty in the later stages, here's a look at Argentina, one of the maps near the end of the co-op missions...
If you haven't checked out the Syndicate four-player demo on Xbox Live and PSN, you should really hop on and download it as soon as you can. It's a fairly intense run through this futuristic shooter. In the meantime, we've got video footage from another later level in the game. Take a look at the Colorado map...
Find out how the new action-oriented gameplay handles in Resident Evil: Operation Raccoon City as we take the Umbrella’s Delta team against the game’s first boss and some unfortunate spec ops teams…

It isn't DiRT 4, but DiRT Showdown's destruction and stunt heavy action is aiming beyond the hardcore sim crowd...
Synchronized headshots, killer drones and stealth neck snaps. Ghost Recon’s lead designer walks us through an entire mission of the game's campaign, pointing out what’s new and what’s deadlier in Future Soldier. Curious where Ubisoft is taking Ghost Recon? This video is your best look yet...
Stealth, puzzles and teleportation. Ghost aliens, time-space continuum shifts and exploding cannonball corpses. What can all these things possibly have in common? And what parts remind us of Portal in addition to series like Metal Gear Solid and Splosion Man? Find out in our video preview of Warp, a deceptively clever and surprisingly gory new downloadable title...
We're not too far off from SSX's official bow. And with the game coming around the corner, we got the chance to jump into some action yesterday at EA. Producer Connor Dugan walked us through three sections of the upcoming reboot. Here's a look at Trick Mode...
Our first real look at the expanded, post-apocalyptic sequel reveals deeper customization, Prince of Persia-style acrobatics and tons of useful, randomly dropped swag for players to hoard...
Shank 2 is a matter of weeks away, but does the game deal with some of the issues with the original while maintaining the same fun level of graphic violence? We ask one of the developers as he takes us through the sequel's opening level...
THQ realized soon after UFC 2010's release that the franchise simply wasn't cut out for yearly iterations. The sport doesn't evolve at the rate of other sports; it's becoming more focused, more popular, and more refined, but not changing outright. In some ways, that's how THQ approached UFC: Undisputed 3, but while some elements of the game's campaign have been improved dramatically, others have taken a step back...