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Portal




25 May 2008
PS3 Feature | Portal
PS3 - Portal - The coolest, funniest gaming images on the web If evidence were ever needed of how culturally important games are these days, it's in the world of art. Between painters, photographers, comic writers and sculptors, the internet is packed to bursting with artists paying tribute to gaming and putting their own spin on our favourite iconography. Here's some of the best stuff we've found. ... » Read More
17 Apr 2008
PS3 Feature | Portal
PS3 - Portal - The Best Videogame Stories Ever Whoever said videogames have no cultural value needs a shot in the mouth - or they need to sit down with The Longest Journey, Metal Gear Solid or any of the other games on our list of Best Videogame Stories EVER. A good story isn’t necessary for a good game (Halo, Super Mario Galaxy or Tetris, anyone?) but that’s what makes the games on our list just that much more important. These are good games with amazing stories of epic ... » Read More
27 Feb 2008
PS3 Feature | Portal
PS3 - Portal - Gamers rock out! When aspiring musicians and the internetz collide, it often results in some of the most unholy power combos the universe has ever seen. We’d even go as far to say that most of these mighty Gods of Rock surpass real-world supergroups like Velvet Revolver and Damn Yankees. YouTube alone holds a treasure trove of musical gems, and these are some of our very most favoritest. And yes, we're including the hand farter. ... » Read More
11 Feb 2008
PS3 Feature | Portal
We've killed billions of bad guys since taking up videogames. But we did actually feel bad about some of them, honest. Here they are. ... » Read More
15 Jan 2008
PS3 Feature | Portal
15th Jan, 2007 The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title ... » Read More
7 Dec 2007
PS3 Feature | Portal
Dec 7, 2007 [Warning: The text you are about to read contains heady intellectual discourse and is not recommended for anyone made queasy by the discussion of feminist film theory or psychoanalytical signifiers.] Since its release two months ago, Portal has met with overwhelming popular and critical success thanks to its quirky physics and dystopian humor. Yet beneath the mainstream success lies the most subversive first-person shooter (FPS) ever created. Portal is essentially a feminist ... » Read More
7 Dec 2007
PS3 Feature | Portal
7th Dec, 2007 You know what its like. Youve just created a brand new videogame and you want to show it to the world. Youre proud of your creation. Its taken you months, if not years, to make and you want as many people as possible to share in your joy at its release. Itd also be nice to make a bit of extra money out of it. So you start porting it to different ... » Read More
12 Oct 2007
PS3 Feature | Portal
Oct 12, 2007 Ben Richardson is Content Editor for GamesRadar UK. The Orange Box is Valve's finest hour. Five triple-A games, one package, muchos satisfaction guaranteed. But it's a special bundle for more than simply its value for money, because The Orange Box contains the world's first ever perfect game: Portal. If you've read the discussion GamesRadar had with several mag editors, you'll know how most journalists feel about 'perfect' games and 'perfect' scores. Short version - such a thing ... » Read More
18 May 2007
PS3 Feature | Portal
Back in 1996, two Microsoft executives quit their spectacularly high-paid jobs, formed a games company and made the best game ever. Twice. They didnt like the way retailers were throttling the industrys creativity, so they cut them out. They did what a lot of mod teams were doing, they hired them. They published any game they liked through their digital distribution network, however commercially risky, and saved several independent developers in the process. Their revolution was so successful ... » Read More
The Knowledge

Portal

Genre: Puzzle
Release date: 14 Dec 2007
Published by: EA GAMES
Developed by: Valve
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
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