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3 Mar 2008
PS3 News | The Orange Box
PS3 - The Orange Box - Orange Box 2 takes shape? With a game as stupidly popular and successful as Counter-Strike, the question is not 'Will there be a sequel?' but rather: 'When?' Valve Software, the developer housed in a red building entirely comprised of $50 bills (it could happen), knows this too: "We will never abandon Counter-Strike," marketing man Doug Lombardi told Shack News, explaining why the online shooter hasn't received a major update since the release of Counter-Strike ...
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28 Feb 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Orange Box (PS3) Patch Coming Soon "Our engineers have finally provided details regarding the issue you are experiencing. Currently, this is a known issue and our engineering team are creating a patch which should resolve the issue. Unfortunately, the patch has yet to be tested and will be released sometime in March. Other issues will be addressed but unfortunately we do not have a list at this time. If you have anymore questions please feel free to respond back to this email or please visit our website and review our extensive Self Help Knowledgebase (http://support.ea.com). Have a great day!!!

Thank you for contacting EA Customer Support!"
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15 Feb 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - No word on console TF2 updates CVG writes:

"Xbox 360 and PS3 versions of Team Fortress 2 continue to be left in the dark when it comes to content updates for the game.

With Valve releasing its "largest update" ever for TF2 on PC yesterday, we dropped the developer a line to find out what the score is with new stuff for the consoles."
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12 Feb 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Weighted Companion Cube is Love is in the Air has started up for Valentine's Day in the World of Warcraft, and there is a familiar-looking heart-adorned cube sitting outside of the major cities.
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5 Feb 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Valve: Goldrush CVG is reporting that TF2's new Goldrush map revealed by PC Gamer (UK) last month should be with us shortly.

"We're balancing the map now; look for it within the month", Valve has said.

The new map introduces a new gameplay mode - one team must escort a small mining cart through a series of Dustbowl-like map segments. The cart moves faster the more Blue players are near it, but stops entirely if even one Red player is in range. Blue have to escort the cart all the way to Red's headquarters within a certain time limit.
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31 Jan 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Eurogamer Said: Valve has said it will definitely be making more Portal, confirming plans to add significantly more than just "a bunch of new puzzles".

Speaking to Eurogamer, spokesperson Doug Lombardi said it was less a matter of if and more a matter of what and when.

"There'll be more Portal, for sure. But the details of that, to be honest, we're still working out," he said.

"The only smart thing we did for Portal was to hire those seven kids and give them the support they needed to make the game."

Unsurprisingly Valve is reluctant to be rushed by a release schedule. It's adopting the same policy for Half-Life 2 finale Episode Three.

"Gordon is our number one guy," said Lombardi. "In Episode One I think we left people with some big questions. After Episode Two people saw it was going somewhere.

"With Episode Three we want to live up to the promise of where we are taking things to; there's a lot of work being done to make sure we deliver on that promise."

He added, "Exact details on what's next for Gordon are a way off; probably months not weeks."
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22 Jan 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Portal, BioShock Lead Game Developers Choice Awards Nominees Valve's Portal and 2K Boston/Australia's BioShock lead the nominees for the eighth annual Game Developers Choice Awards with five nominations each, including the coveted Game of the Year title, organizers have announced.

The Game of the Year category also includes Infinity Ward's Call of Duty 4, which follows with four nominations and, with both games receiving two nominations each, Harmonix's Rock Band and Nintendo's Super Mario Galaxy.
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18 Jan 2008
PS3 News | The Orange Box
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ...
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17 Jan 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Custom Action Figures: Half-Life, Duke Nukem, MGS, Ninja Gaiden, Killzone 2 Jin Saotome's two latest creations are action figures based on Half-Life's Gordon Freeman (from the Half-Life series) and the 8-bit Bionic Commando. He built these two using G.I. Joe Sigma Six figures, but the results look almost worthy of retail. Freeman and the Commando even come with their signature crowbar and grappling arm, respectively. They are now up for auction on eBay via the Gaming Today link below (news.filefront.com).

Jin Saotome's website features additional custom action figures from other video games: Solid Snake (from Metal Gear Solid), Ryu (from Ninja Gaiden), and Helghast Soldier (from Killzone 2). They are currently not for sale.

The pictures of the figures are attached below.
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16 Jan 2008
PS3 News from N4G | The Orange Box
PS3 - The Orange Box - Valve confirms Team Fortress 2 class changes CVG is reporting Valve has revealed tweaks in the pipeline for Team Fortress 2 classes in the wake of news that the developer plans "a large scale modification" to the core of the game.

According to Valve's Robin Walker, the Pyro is set to receive an important boost and the developer's tinkering with the Solider too.

"We are indeed investigating Soldier changes, and one of the changes we're trying out is focused on making Soldiers a little more careful firing their rockets at point blank targets. As for the Pyro scoring, we have a minor tweak coming down the pipe. He's going to get a small amount of points for every enemy he ignites."

Earlier this week Valve promised that a "significant gameplay tweak" for the Medic class is on the way too, and that all the game's classes will eventually receive similar treatment.
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