PS3 News


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Aug 18, 2007
PS3 News from N4G | Lair
PS3 - Lair - Lair gets 3/5 on Gamer TV UK TV program Gamer.tv has given Lair 3/5. The episode aired at 10:00am Saturday morning and I personally watched it myself so can confirm the score is correct. They didn't seem to have any issues with the controls but said it was a bit repetitive.
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Aug 17, 2007
PS3 News from N4G | Lair
PS3 - Lair - European PS3 Owners Will Have To Wait For LAIR Although still officially TBC, reports suggest that the title won't be available until October 26th. This date is almost two months behind the U.S. release, which itself was delayed from August 14th to September 4th.
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Aug 13, 2007
PS3 News from N4G | Lair
PS3 - Lair - EGM explains why Lair's review was awful If you had missed it, they were the first gaming website to review the game and game the game very low scores. According to the latest podcast from them, the sit down and discuss the reviews of the game.

Here is what they liked and hated about the game:
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Aug 7, 2007
PS3 News from N4G | Lair
PS3 - Lair - Lair box art swoops down from the heavens Sony has just released the official box art for Lair, and it's looking pretty hot (no pun intended). Featuring the armored mug of Rhon, the main character, glaring off into the distance while a battlefield of guys get the marshmellow-in-campfire treatment, it's got classic look to it.
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Aug 6, 2007
PS3 News | Lair
Weve just dismounted our dragon, that we've affectionately named Puff, in order to bring you this exclusive footage from Sonys fantasy blaster. And it's not all about soaring around hundreds of feet in the air. Taken from the game's first few stages, the footage shows that although there were some aerial scraps to be had, we also got the chance to land our scaly beast on the ground and unleash some fiery breath onto hordes of enemy troops. Escort missions of some much-needed supplies and an ...
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Aug 3, 2007
PS3 News from N4G | Lair
PS3 - Lair - Play reviewed Lair knowing framerate & controls would be fixed The Play journalist who wrote the Lair review for their magazine (he gave it a 9/10) makes his face known on neogaf, stating that they reviewed the same build as other journalists. This review copy had a poor framerate, and other bugs - but they were assured by Factor 5 that this would all be fixed for release - they thus reviewed it in this knowledge:

"We (Play) received the same review copy that I assume all the other mags did, which had optimized frame rates in the earlier missions, but poor frame rates in the last few missions and several bugs. We contacted Factor 5 and asked for all known issues and Julian himself replied with a detailed list, promising that the later levels were being optimized for frame rates, the bugs were being fixed, and that one aspect of the control would be improved. They said they would have a gold master candidate ready by our ship date, so I wrote the review on the assumptions that their promises would be kept, got the gold master candidate right before we went to press, and played that version for a few hours to confirm that they had addressed the issues. That gold master candidate was dated roughly a month ago, and as far as I know represents the game's final optimization.

I'm not sure what version the OP played-ours were never labeled "Preview Code", but a print mag's Review Code is sometimes a web site's Preview Code. Our last-received version of the game does not run at a rock-solid 30 fps, but I did not consider the frame rate problems to be an issue at all. I don't mind a few frame rate dips into the 20's here and there, if it's for the purpose of making an otherwise amazing looking game. I'm certainly not as sensitive to frame rate issues as the OP, but I don't think the average game enthusiast is either.

Just something to point out to the people who want to hate on Lair here-Sony and Factor 5 went all out to make sure the print mags got review copies as early as possi...
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Aug 3, 2007
PS3 News from N4G | Lair
PS3 - Lair - Lair: Edge on controls and other features No doubt the controls will continue to be tweaked as the development zeroes in on its release date, but beyond the occasional ungainliness of the game's core mechanic, early previews of Lair raise other concerns in its peripheral features and the manner in which the game ties together into a coherent whole - elements that are unlikely to see radical change between now and release.
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Aug 2, 2007
PS3 News | Lair
Sony has delayed its flagship dragon flight game Lair three weeks, hot on the heels of Electronic Gaming Monthly's shock 6/10 review. According SCEA the dodgy review has nothing to do with the slip though, instead SCEA producer Ryan Hamlyn says it's "an extra step in QA testing to enhance the community features in the game." After all the anticipation, we sort of wish it was to do with the review criticisms. He went on to say that "natural challenges that arose while finalizing the offline ...
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Aug 1, 2007
PS3 News from N4G | Lair
PS3 - Lair - PS.Blog: Lair Officially Delayed Following the early tips of delays from GameStop and EBgames, Ryan Hamlyn the associate producer of SCEA has officially confirmed the delay in Playstation Blog:

"Wow, even I didn't see this one coming! Due to an extra step in QA testing to enhance the community features in the game, the release of LAIR, originally set for August 14th, has changed to September 4, 2007. Natural challenges that arose while finalizing the offline game to include key online features - such as leaderboards and medal systems - have led to the difficult choice of pushing back the release date. We appreciate everyone's excitement and patience for the game and look forward to its release on September 4."
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Aug 1, 2007
PS3 News from N4G | Lair
PS3 - Lair - Rumor Mill: Lair Delayed According to EB Games, Lair has been delayed until September 4th from it's previously scheduled August 12th release date. Gamefly has also changed it's release date, but they're showing September 6th (most likely to account for getting enough copies in to rent to customers). Screenshots taken in case they change it back (EB Games above, Gamefly after the jump).
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