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Mar 19, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Why There's No Cover Mechanic in 'Ghostbusters'  Tracey John of MTV Multiplayer writes:

""We discussed this with the developer [Terminal Reality]. We all thought, 'When you have ghosts would it really make sense to have cover mechanics?' Because ghosts can go through solid objects! [laughs] So it would really kind of break the fiction that the Ghostbusters world sets up. If you went with a cover mechanic, it would make it much too similar to a real type of shooter out there. So we added the other things that would make sense. Like running really fast, having a sprint that's really accessible because they're going all over the place, and dodge mechanics because [enemies] have a lot of ranged attacks.""
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Mar 5, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Sigourney Weaver wanted in on Ghostbusters: The Video Game Executive producer Brendan Goss revealed in an interview with Gamereactor that the developer was contacted by Sigourney Weaver (presumably her agent) after it was announced that Bill Murray would be returning as Peter Venkman in the game about reprising her role as Dana Barrett. At that late stage of production there was no chance of including her character as she had initially turned down an offer to be in the game.
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Feb 11, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Ghostbusters Demo On The Way In an interview with Terminal Reality Senior Artist, Glenn Gamble, Xcast Online uncovers that a Ghostbusters demo is on the way.
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Feb 8, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - NYCC: Losing Publisher Actually Helped Ghostbusters When a publisher drops a game, particularly a game late in development, it puts developers into a bind. They'll end up moving onto other projects while searching for someone - anyone - to come in and publish their product. Sometimes the new publisher just ends up dumping the game in stores with zero marketing. However, the upcoming multi-platform Ghostbusters game seems to have benefited from being dumped by their original publisher.
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Jan 22, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - PS3 leads the way for Ghostbusters PSU reports :-

"Speaking in an exclusive interview with PSU, Terminal Reality Executive Producer Brendan Goss explains why the PlayStation 3 was chosen as the lead development platform for Ghostbusters: The Videogame and believes that the final result on Sony's console should be "amazing."

The reason why Ghostbusters: The Videogame wasn't developed earlier, he says, was because Terminal Reality were waiting for the technology to do the game justice. The PS3 was its first choice.

"Sony and the talent were adamant that before they got involved with a Ghostbusters game, the tech had to be capable of providing an authentic Ghostbusters experience, and that required graphics and physics tech," he told PSU. "

"The PS3 is a more demanding system to develop on and it is what the Infernal Engine was designed to exploit from the ground up. With the multiple SPU's it has onboard a solid multithreaded engine design can really take advantage of that and give you some amazing results."
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Jan 15, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Atari release dates overview Atari send out a new release schedule for the upcomming titles.
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Jan 9, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - "It will be huge Ghostbusters week!" says Terminal Reality boss Speaking to videogaming247, Terminal Reality chief Mark Randel confirmed the news that Ghostbusters: The videogame will release in June and declared it will be a "huge Ghostbusters week!"
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Jan 8, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Atari reveals Europe Ghostbusters release date Atari has told Eurogamer that Ghostbusters: The Videogame will be released in Europe on 19th June.

It'll coincide with the release of the first Ghostbusters movie on Blu-ray, and the series' 25th anniversary.
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Jan 8, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Ghostbusters game on June 16 The long awaited Ghostbusters game now has a solid release date and it looks like the Terminal Reality- developed title will be getting a lot of promotion from its owners Sony. The game is now due for release on June 16. It's also the same day Sony will release the Blu-Ray version of the original 1982 comedy action film, according to The Digital Bits web site.
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Jan 7, 2009
PS3 News from N4G | Ghostbusters The Video Game
PS3 - Ghostbusters The Video Game - Sony, Atari Call Ghostbusters to Blu-ray, Games "Within this announcement is the first official confirmation that Atari plans to release the Xbox 360 and PS3 version of Ghostbusters: The Game "simultaneous" with the Blu-ray Disc release. We take that to mean day-and-date so mark your calendars and save those pennies.

First details of new features on the Ghostbusters Blu-ray have emerged that reveal four all-new Blu-ray exclusives. The complete list, including ported features from DVD, is as follows..."
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