Friday 14 July 2006
Both Sony and Electronic Arts passed on the opportunity to turn Brit horror flick 28 Days Later into a game, according to the film's producer Andrew Macdonald.
Macdonald was speaking at the Develop Conference in Brighton this week about the crossover between games and films when he revealed there was little interest in the 28 Days Later licence. Many independent developers were tempted by the idea but would need funding to produce it.
28 Days Later was directed by Danny
David Jaffe, the director of the God of War games, has revealed that work on the sequel is progressing so well that he is confident that the series could stretch to a third game.
Writing on his blog, he revealed his first impressions after playing the latest version of God of War II: "I can tell you that [God of War II ] is shaping up very, very nicely, I played a bunch of levels last week and it's really, really
Ubisoft delivered a smattering of new screens from Rainbow Six Vegas today. These screens appear to have been taken from the E3 demo that was only shown behind closed doors at the Ubisoft booth. These new shots rehash some stuff you've probably already seen, but they still demand attention by brilliantly showing off the crazy lighting effects that permeate every pore of Rainbow Six Vegas. Not only does the city of Vegas look unbelievably hot with the world famous strip lit up in microscopic
Thursday 13 July 2006
Mark Rein, vice president of Unreal developer Epic Games, hit out at episodic gaming yesterday, claiming that it was "a broken business".
Episodic gaming is a new way of game distribution that allows publishers to release a game in chapters over a number of months. It's a process that is being used by Half-life developer Valve with its Half-Life 2 episodes and one that is attractive to many game publishers who feel they could use online services such as the Xbox Live
We've been showing static screens of it for months now, but today we're finally able to bring you a glimpse of Virtua Fighter 5 in motion. The new trailer, just unleashed by publisher Sega, is the best look we've had of the martial-arts fighter so far (aside from the Japanese arcade machine, anyway).
The new video features a very good look at new fighters El Blaze and Eileen, as well as plenty of smooth new ass-kickery by old favorites including Akira, Jacky, Lau and Pai. The game - due out in
GameCube classic Eternal Darkness almost certainly has a sequel on the way, according to Denis Dyack, director of developer Silicon Knights.
Dyack has revealed in his blog that the three-game approach the team took to the forthcoming Xbox 360 game Too Human was always a possibility for Eternal Darkness. Every time the team designs a game, he says, it is intended to tell a story within a larger universe and that other stories are still there to be told.
This means that Too Human's - and now
Ubisoft delivered another little video for Rayman Raving Rabbids, and we've begun to detect a theme here. The third in their series of "Bunnies can't..." shorts, this episode depicts a Raving Rabbid bunny attempting to play with fireworks with decidedly mixed results. While these clips are entertaining, we'd still like to see more actual gameplay in them.
Still, we eagerly await future installments in this series, because we're hoping that they'll include: Bunnies can't perform colonoscopies,
A long-running rumor resurfaced today, once again fueling speculation that Sony plans to lock out used games on the PlayStation 3. But this time, the report came from no less reputable a source than the Los Angeles Times.
In the story, headlined Furor Over Sony Patent (registration required), the Times reminded readers that Sony has patented a technology that can "lock" a disc to a single disc player - say, a PlayStation 3 console - and prevent them from ever being played on a different one.
It was thought to be a misplaced watermark, a subliminal hint at an upcoming partnership or possibly even a simple mistake. Whatever the case, online forums were abuzz today with speculation over the following image, captured from the Flash intro at Sony's official PS3
Rumble-technology creator Immersion has launched an online survey to find out what gamers think about rumble technology.
In 2000, Immersion patented the vibration technology used in game controllers, which meant the Xbox and PlayStation 2 controllers infringed on that patent. Immersion subsequently sued both companies and, while Microsoft settled out of court, Sony fought the case - and