An article on CVG today noted SSFIV developer's Yoshinori Ono recent tweet about his new project, claiming that “SuperSF4 is nothing compared to what's coming!!”, a bold claim to say the least. What could Ono possibly be working on that could dwarf SSFIV? All signs point to a Darkstalkers reboot...
Shinji Mikami's sci-fi shooter shifts like its got a rocket up its ass. Which means it looks way faster than your usual cover-shooter.
These are the first PS3-specific shots of Lexicon's futuristic racer, Voltage, which looks an awful lot like another hover craft racer from Nintendo.
The F-Zero-alike is the usual affair: "Voltage takes the rush and thrill of speed racing to a new level. Races take place far in the future on the planets of the Solar system, where players compete in the fastest and most technologically advanced races, to acquire the supreme
Want ultra violence? How about this: a muscle-bound brute being sliced in half and their innards on show. Seriously, see for yourself. Nasty. Well, The Creative Assembly's Viking Battle for Asgard has been described as a "visceral wave of slaughter" after all. It appears that was no lie. We hope Battle for Asgard's as good as it's promising to be. It's out on PS3 and Xbox 360 at the end of the month.
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
Nov 5, 2007
The first trailer from Sega's action/adventure, Viking: Battle of Asgard, is fluffing its bloody beard down below. And in the Images tab,
Oct 5, 2007
Really bloody brutal. That's how we'd describe Viking: Battle for Asgard. Really bloody beautiful, however, is how we'd describe the first clutch of shots from the Creative Assembly developed PS3 and 360 game that's shaping up to be one of 2008's most exciting prospects.
We saw Viking a couple of months ago and its barbaric brilliance absolutely blew the horns off our helmet. Its fantasy-flavoured world looks gorgeous, while the scale of its battles promise to be nothing short of
Aug 21, 2007
It turns out Sega's Viking: Battle of Asgard - previously spotted on retail listings - is the real deal after all. The official fanfare's gone out and the Viking actioner is heading to Xbox 360 and PS3 early next year.
For the simple minded out there (like the window cleaners who left glass on our desks this morning), it sounds a bit like God of War with big, beardy Vikings. Playing as a barbarian called Skarin, Sega says you'll engage in a fierce struggle within the realm of the
Some games truly evolve. Prince of Persia, for instance, is now a million miles from where it started. So too, Sonic the Hedgehog and even Mario. Over the last ten years, these games have either changed direction totally, or shaken up the basic gameplay elements and crafted a similar yet far-removed experience. Some other games... haven't.
These are the games that refuse to change. Like Dick Clark, they look the same as they always did. Like Friends, they found a formula that worked and stuck
This is hardcore. Or so everyone says. But what is "hardcore?" To us gamers, it means the kind of game that serious gamers devote their time to. You know, hundreds of hours of time. The kind of game that kept Granny away from gaming until Wii came along. It's about depth - of learning and understanding a game before truly mastering it. Hardcore games present the greatest (and often longest) challenges, yet also the biggest payoffs, assuming you understand how they work.