GamesRadar.com's print sibling, PSM: 100% Independent PlayStation Magazine, has entered uncharted territory today with the premiere of its ongoing weekly audio podcast.
Hosted by PSM's Executive Editor, Randy Nelson, episode one is co-hosted by Ryan Payton, Assistant Producer at Kojima Production. Even if you don't know the name, we bet you know the product - Kojima Production is the developer of the world-renowned Metal Gear Solid
Every game site, magazine, blog, and TV show in the universe does some sort of end-of-year wrap-up. It's a chance to look back and remember the triumphs, and sometimes tragedies, of the last twelve months, tie it all up with a neat, little bow, and give it one more little smooch before shoving it under the bed and screaming for something new, which you can then say isn't nearly as good as the old, classic stuff.
Anyhow, these lists are typically top tens, maybe twenties. But our companion site
Not only has Sony unleashed a lovely new clip of its Japanese Gran Turismo HD demo - you can see it via the movie tab above - but it has also revealed the date of when we can expect to hear more from Gran Turismo 5.
As you'll know by now, GT HD is the one-track, ten-cars, free demo due to be released on Christmas Eve in Japan - and, Sony announced today, in North America as well. The demo will be available for free download exclusively on the Playstation Store for the PS3. And Sony has
The producer on Resident Evil 5 has in a translation of a translated interview hinted that Resident Evil 5 might not appear until late in 2008. Talking to Japanese mag Famitsu Xbox 360 (via German website Gamefront and Babelfish), Jun Takeuchi, the man behind the next-gen survival horror title revealed the delay in development.
While he didn't give a reason for the go-slow, Takeuchi-san revealed that the team were concentrating on ensuring that the game ran at 60 frames per second and that
It's the end of another great year for gamers. Two new systems launched. Two handhelds waged bloody battle. And next gen gaming got a big kick in the pants - thanks to a year of lonely rule by the Xbox 360. PC gaming fought fire with nukes, waging its battle against the console-based onslaught. In short, it ruled.
How do we handle this? We're handing out our gleaming Platinum Chalice to those games and systems which gave us the business. No boring list of 37 different strategy games, divided
Before you get all pissy about having to read another top ten list and ranting about how they're always subjective on our forums, we ask that you take a peek at this one. Our good friends over at Next Generation have compiled the top ten “Gaffes and Blunders of 2006.” Having to read why one editor may love Zelda over Okami may get your eyes rolling, but reading a list of screw-ups, no matter what the industry, makes us laugh. Relive Jack Thompson acting all crazy, remember the
On the noiseless heels of the four-console release of Splinter Cell: Double Agent Ubisoft has announced that they'll be sending Sam Fisher onto the only console yet to feature his exhilarating stealth antics and green-glowing dome. The Xbox 360 version of Double Agent was an awesome new realization of the Splinter Cell series, and there's no reason to doubt the PS3 version will bring the same excellence to bear.
In fact, there may be reason to believe that Double Agent will reach new heights
Coming up from the sewers, via developer Ubisoft's plush HQ, are the first three screens from Teenage Mutant Ninja Turtles, the current, next-gen and handheld-powered tag team beat-'em-up. And you can see more of the martial arts trained hombres in their current-gen incarnation if you click on the Images tab above.
Built on the Prince of Persia engine and developed by many of the team who once worked on the scimitar-waving monarch, this movie-based adventure will feature the same kind of
Ninja Gaiden Sigma developer Tecmo has unleashed a horde of new screenshots from its forthcoming PS3 super-update, so run your peepers over the 16 lovely new pics below to get your fix.
It's more than just an overhaul of the Xbox version, though. As well as including the entirety of both Ninja Gaiden and Ninja Gaiden Black, Sigma will also feature new content and a complete reworking of all of the original's visuals from character animation to new environmental textures and effects.
The few of you lucky enough to spend your life savings on the PlayStation 3 and are already bored with the awesome MotorStorm demo, will get access to a re-mix of an old racer in the next few weeks courtesy of the PlayStation Network. Going by the vaguely pornographic title GripShift, players will navigate through four different themed worlds (Desert, Jungle, Ice and the ominous Horror) across roller-coaster style tracks.
Sony promises improved vehicle handling over the original game, while