Xbox 360's phenomenal first-person adventure BioShock is heading for PS3 this winter and the first details have emerged in US gaming mag EGM. The least surprising news is that all of the downloadable content from the Xbox 360 game will be included on the disc, making this a very complete package. Other points of note include:
Widescreen mode has been fixed to avoid the cut-off that irritated some eagle-eyed gamers in the Xbox 360
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
This shaky-cam YouTube video shows what appears to be a teaser for BioShock 2 found in the Extras menu on the retail PS3 version of BioShock. The teaser consists of one shot, pulling back from a scraggly Big Daddy doll to reveal a Little Sister standing on a beach looking at the sunrise (it’s the Atlantic Coast, and since America is the Center of the World we assume she’s looking East.)
BioShock lead programmer Chris Kline has said at a GDC session in Paris that the game should have been a failure. "In fact," he said, "it did fail a lot, over the course of time. A series of big mistakes and corrections and slipped ship dates, but all of these helped make it a good game."
Every man needs a hobby. For wood sculptor and horror movie fan, Jason-san, that means donning a hockey mask and posting videos of him carving sculptures of famous videogame and manga characters out of gigantic hunks of wood.
Check out the video below to see Jason-san go to work as he builds a beautifully detailed sculpture of a Big Daddy based on a BioShock 2 figurine

Guillermo Del Toro, director of such popular and conspicuously arty movies as Pan's Labyrinth and Hellboy II: The Golden Army, has weighed in on the debate that will never, ever be settled to everyone's satisfaction, proclaiming that of freaking course games are art and anybody who thinks otherwise is a freaking moron. More or less...

“I just wanted to make it a movie,” said director Gore Verbinski of his plans for a big-screen BioShock adaptation, “where, four days later, you're still shivering and going, 'Jesus Christ!'” That was Verbinski's goal when planning to shoot Ken Levine's acclaimed fable of underwater Objectivism: make it as scary as the game, or don't bother making it at all. Speaking to movie site ComingSoon.net, Verbinski frames his decision to leave the project as a refusal to compromise on the game's core elements...
BioShock's combat is possibly the most unique of any shooter you'll ever play, and what sets it apart are the plasmids - surreal and twisted takes on the usual magic spells. This diversity means that every battle can and will play out differently. In order to survive in the ravaged world of Rapture, you need to understand all of your plasmid intimately. In other words, you need our strategy guide and videos.
Strange and wonderful. Those are the two words that best describe the BioShock experience. What other game has dared to throw so many bizarre oddities - killer diving suits, cannibalistic little girls, underwater utopias, gene splicing drugs - together in one package? More importantly, what other game succeeds at being this crazy and, at the same time, this believable?
To fully understand and appreciate BioShock's unique achievement, though, you have to know how it started. How it
Jan 15, 2008
2K Boston, previously known as Irrational Games (before the 2K Games merging) - the team responsible for BioShock - is on the hunt for programmers with experience on PS3 development.
Tools programmer and senior console programmer positions note PS3 experience as "highly desirable," while PS3 experience is also mentioned for the programmer position on the dev's website.
So, PS3's on the team's menu, it seems, but what's in the pipeline? BioShock 2 on PS3? That's what we're