The Transformers were a huge part of many a gamer's adolescence, and so we perhaps greeted the upcoming Traveller's Tales game with expectation levels set too high. Not that we thought it was awful, just that it sort of left us thinking... meh. Until this brand new trailer popped up, that is.
Obviously showcasing the game's next-gen installments, this footage gives us hope. There's action, cool slo-mo transforming, and solid, crunchy combat moments to be gawked at. And Optimus is in it, which
Wednesday 13 June 2007
First debuted at E3 2005 with the now apocryphal Jin Kazama footage that suggested PS3 would reach levels of realism that our tiny minds simply couldn't comprehend, we've now got hold of some actual screenshots of what the PS3 version will look like.
They're not quite up to the sweat and scars detail of the E3 trailer, but then, we've learned not to get too disappointed at screens not looking much like 'target footage'. That's what it is afterall.
To see the screens
If there's one thing that can get you pumped to play a game, it's a rockin' intro. Even in this age of overblown cinematics and increasingly elaborate plots spiraling into gaming oblivion, there's something about a few guitar licks and a hint of action that get the gamer juices flowing. Ever since consoles started kicking out high quality music and graphics in the early 90s, we've been addicted to the art of the intro.
7. Ys: The Ark of Napishtim (PlayStation 2, 2005)
When this game hit the
A new Transformers: The Game trailer features in-game footage and commentary from Activision and developer Traveller's Tales on the title. It's viewable in our video player down below.
For anyone recently emerging from under a rock, the action game ties in with this summer's Transformers blockbuster and lets players attempt to protect Earth as the Autobots or destroy it as the Decepticons. Versions of the game are releasing on PS3, Xbox 360, Wii PS2, PC, PSP and DS. Traveller's Tales is
The likes of Third Echelon, Team Rainbow and The Ghosts are all featured in Ubisoft's RTS, inspired by the Tom Clancy universe.
The team behind EndWar spent its time at the recent Ubidays event talking up its console strategy title while talking down the console RTS genre in general. Nothing wrong with that; we're still waiting for a console RTS that controls as smoothly as they do on PC. We have our fingers crossed though for EndWar though, and Halo Wars.
World War III has broken lose in
EndWar Creative Director Michael de Plater knows the RTS genre like the back of his hand. His portfolio includes the likes of Creative Assembly and the Total War franchise. At Ubisoft's recent Ubidays event, we sat down with Plater to learn more about how his team intends to make a console RTS that actually works.
Tell us how EndWar will redefine the RTS on a console. Some pretty big claims came from the conference.
de Plater: Yes there were, but I think it's not even a case of "redefine"
EndWar, the console-only RTS directed by an ex-Creative Assembly and Total War veteran, will be completely voice-controlled, our man with a notepad at Ubisoft's Gamer's Day has confirmed.
The game will not require the use of a pad, although you'll be able to pick up and play if you want. But plans are afoot for a bracingly fresh approach to RTS action, with a camera posed at "battlefield level," which we assume means something akin to a third-person, floating view. Closer to the troops, then,
TimeShift, the science-bothering blaster that lets you play fast and loose with the laws of time, has now been confirmed for PlayStation 3, joining the PC and 360 versions we've already seen.
In addition, we've sifted the Internet for fact nuggets, and come up with a beauty - TimeShift's superpowers will make the leap from singleplayer to multiplayer, with the help of special Chronos Grenades.
These physics-bending gadgets will come in two flavors. Reverse grenades have the potential to send
Just as the original Ghost Recon Advanced Warfighter on PC received an almost total redesign in the step from Xbox 360, so will GRAW2 be boosted with super-tactical features.
As the video below shows, you'll be able to pick your insertion point for each mission, then directly command your troops from the tactical map, for clean terrorist mop-ups.
It's so different, in fact, that it's almost worth 360 gamers with PCs hunting it out, especially with the brand new PC-exclusive multiplayer mode,
What - did you think the Birdman was going to sit this year out? Goodness no. Activision announced today that Mr. Hawk is planning a visit to every console worth owning. (Playstation 3, Xbox 360, Wii, PS2 and Nintendo DS - and probably a cell phone and PSP somewhere down the line) If the arcade-style sprints of Downhill Jam on the Wii and recently released on PS2 (today's review) weren't enough to tide you over, Tony Hawk's Proving Ground is bringing the game back to a more personalized and