Analyst Michael Pachter thinks LittleBigPlanet could ignite PlayStation 3 hardware sales in Japan.
In a note to investors Monday, Wedbush Morgan analyst Pachter said he was particularly impressed with consumer reaction to Sony's LittleBigPlanet, Konami's Metal Gear Solid 4 and Ubisoft's Assassin's Creed at the recent Tokyo Game Show.
"Each game appears to be well positioned to resonate with the Japanese audience," he said of the three titles.
He added, "...We think that LittleBigPlanet will
Sept 18, 2007
As well as discussing the chances of a new Rogue Squadron game when we sat down with Factor 5's president Julian Eggebrecht recently, we also chewed over the pros and cons of motion-control. To our surprise, the Lair dev was happy to say that he thought Warhawk's implementation of pad-tilting magic left a little to be desired.
"Warhawk's controls are... eurgh!," Eggebrecht told us with a shudder. He explained that while motion-sensing felt the perfect way to convey the feeling
Sept 13, 2007
Despite its fire-breathing credentials, developer Factor 5's PS3 dragon-driver, Lair, struggled to raise the temperature of the game's critical reception to anything much above chilly. We can't imagine that gamers will be petitioning for a sequel anytime soon. However, love for the developer's Star Wars: Rogue Squadron series is much more abundant, with fans hoping for another chance to slip into the cockpit of an X-wing and fight in a galaxy far, far away all over again.
Sept 12, 2007
LocoRoco Cocoreccho will arrive as part of Sony's PSN update next Thursday (Sept 20) for the bargain price of £1.99 (UK) or about $4.00 (US)
Why so cheap? Because it's not a fully fledged game like the much-loved PSP title, but an interactive screensaver that, we assume, runs in the background of the PS3's XMB.
As we previously reported, this cut-down version of the game will be a single-player application controlled using the tilt functionality of the SixAxis.
Sept 11, 2007
Following its extremely positive reception, BioShock is being eyed as a major new franchise by 2K Games parent Take-Two - which is already talking sequels.
The publisher's recently spoke of the possibility of hitting "roughly" a new BioShock release every two years.
"I would say, probably, roughly an every-two-year schedule would be optimal. And if you look historically, that has been largely the case with GTA, and I'd expect we'd apply roughly the same strategy to BioShock
Sept 11, 2007
Rockstar and Team Bondi's detective thriller L.A. Noire has slipped out of the fiscal 2008 release schedule, meaning it won't be out until at least 2009.
The slip was announced today during a Take Two conference call - an event that seems to commonly bring bad news these days.
The game, of which we've hardly seen anything other than a few teaser trailers, is being developed by ex-Team Soho developers of The Getaway fame. It's looking like a PlayStation 3 exclusive at the
Sept 11 2007
Yes, despite his alarming similarity to Lost's burly surgeon, Jack - cropped hair, khaki shirt, linebacker shoulders - the leading man in Ubisoft's Lost Videogame is a newbie. He's a fresh character for the game, an American called Elliot.
Any more info, we hear you ask... Well, in true videogame cliche style, Elliot has the misfortune to be afflicted with amnesia. However, given the flashback-heavy format of the show, we're hoping your slowly returning memory will provide some
Sept 11 2007
You might have heard about Lair being a bit rubs. You might have read our 5/10 review. And you might also have seen that Sony and developer Factor 5 weren't pleased - reacting to the many paltry scores by issuing a 'reviewer's guide' to the tragically disappointing dragon-riding actioner. To which your response may have been "What the f-!?".
We weren't so surprised. After all, it was Sony who once conjured up a make-believe film critic to heap praise on its own films. And it's
This story originally appeared on our sister site next-gen.biz
07 Sept 07
The dragon-riding action game Lair from Factor 5 is one of the highest profile games for PS3 this holiday season, flanked by titles including Ratchet and Clank Future, Heavenly Sword and Uncharted: Drakes Fortune.
But since its release this week, Lair is averaging a rather abysmal review average of 57, with critics knocking the at times beautiful game for technical glitches and poor gameplay and control.
Sept 05 2007
It hasn't even gone on sale yet, but Lair's developer Factor 5 has already started passing the buck for why Lair was utterly panned.
Developers usually keep quiet when the shit hits the fan, so we're mildly surprised to say the least. In an interview with MTV's GameFile, director Julian Eggebrecht first announced that the whole project was cursed from the start, before excusing Lair's faults as not entirely their own. First off the bat, the fact that developing for PS3 isn't like