This Friday we're sitting down for 24 consecutive hours of mulitplayer madness. As with the past two marathons, we've already encouraged you to play along and stay up as long as you can, but this time we've got one more favor to ask - donating to the Child's Play charity. We've set up this ChipIn widget to link to the charity's PayPal account, so rest assured any money you drop in goes to worthy cause.
Think you know the whole story? WELL, YOU HAVE NO IDE- oh wait... you might actually have some idea? After all, we did unspool our fantastical four part zombie saga, Dead Island: Secret Origins, via bite-sized chunklets over the last couple of weeks. But for all you jerkfaces who refused to follow along with that convenient method of distribution, here’s the whole shebang as one full movie! Watch and maybe we'll get to make more...
Goldeneye: 007 Reloaded is a remake of the Wii remake of the classic N64 Goldeneye, retrofitted with a newer, younger Daniel Craig version of Mr. Bond. The new trailer highlights a few of his new moves as well as the Mi6 mode being added to the game, which is a single-player mode that takes place outside of the central story mode...
We hope you've banked some vacation time, because you may need to take an immediate leave of absence to fawn over these sixteen new The Elder Scrolls V: Skyrim character screenshots straight from the hallowed halls of Gamescom...
How does THQ top the skydiving gunplay insanity from its last Saints Row: The Third gameplay trailer? With murderous Lucha Libra wrestlers and a crap ton of drop kicks, of course (you had to ask?). Check out the newest footage from Volition's upcoming sequel featuring Eddie “Killbane” Pryor (aka The Walking Apocalypse), and the rest of his colorful Luchadores gang...
Gamescom has been firing out new screenshots and trailers like a malfunctioning asset cannon over the last couple of days. But actual new game announcements? Not so much. So thank you Black Knight Sword for being a new game and being announced at Gamescom. It's a side-scrolling adventure game with a unique pop-up puppet theatre kind of aesthetic.
If you ignore the dead dudes floating in the water, the setting for Far Cry 3 could be such a lovely holiday destination. Just bathe in the blue-sky palm-tree sunshine loveliness of these screenshots. They're so bloody tropical we should probably get diphtheria and tetanus vaccinations before even looking at them. So if it's all rain and greyness outside where you are, make your eyes happy by browsing the following pictures (but try to ignore the nasty stuff like corpses and executions).
So yeah, we might have escaped the feared gritty, militaristic reboot, but it seems that the new SSX is still going to be quite the dark departure. Why? Because despite developer reassurances of a light, crazy atmosphere, these new screens from Gamescom confirm a covert survival horror reboot. Okay, maybe not, but there are ghosts and darkness and torches and sinister red glows (just like out of hell!), and frankly there are only so many headlines you can write about snow and Elise and this still being the SSX you know and love before it all gets a bit dull for everyone concerned. And I wouldn't do that to you. And I'm not resorting to crappy "new screens slide into view" style puns either.
So yeah, survival horror. That's the joke I'm using. Click on.
Fresh screens have emerged of Driver: San Francisco - a game which really should be getting more attention than it is. Have you played the demo yet? If you haven't, you should. The city feels alive, the game engine is rock solid and the script and tongue-in-cheek humour is the perfect counterweight to the bizarre body-swap idea. You know, the one that threatened to turn the game into a gimmicky mess. News: It hasn't! So let's whet that appetite still further and take a look at these impressive snapshots.
Prototype 2 doesn't labor under the illusion that you probably played the original, a sleeper hit that we awarded a 9 and which you can find at the bottom of a discount-bin somewhere. Assuming your computer screen's closer to hand than that, this GamesCom spot for the sequel is light on gameplay details beyond “big men smash shit up” – the clip's instead given over to a lengthy explanation of the game's background. Which is lucky, because if we told you the story began with “a secretive organization was developing a deadly virus as a bioweapon,” heaven only knows what assumptions you might make if this clip wasn't around to tell you, “it didn't go very well...”