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Need for Speed Carbon
Editor's Note: Okay, you got us. This hands-on was originally written and posted on our 360 channel. However, after spending a good hour or so with the PS3 NFS, we can safely say that the only noticable difference, for better or worse, is that the PS3 version enables you to tilt the controller for a little extra steering on tight turns. Everything else is identical, unless you're a programmer who wants to read about pixel shaders versus vertex shaders... which we're guessing you're not. Now, ...
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