Unfortunately, new equipment and pilots are really all you have to look forward to. The entire mission-based plotline takes place in the span of about 90 days of game time; during that period, you're free to pursue missions, take a few days to repair and customize your mecha or just sit around waiting for the war to end. It will, eventually, regardless of what you choose to do; battles happen whether or not you choose to fight in them, and most are time-sensitive and will become unavailable if you wait around too long. The good news is that, once the war ends, you can start over and play through the missions you missed while keeping all your souped-up robots and pilots.
That's about all the story you'll get out of Crossfire, though. There are no real characters to speak of, and the skeletal plot seems to exist only to pull you from one mission to the next. That's not unusual for hardcore mecha games, but the customization and action might seem a little too simplistic for fans of Chromehounds or Armored Core.


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