Knee-jerk reviews after ten minutes' play-time. As is only right and proper. ...
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Oy, Persia. Get out of it. Croft, skedaddle. All you acrobatic platforming types are all the same. Born with a silver spoon jammed right in your faces, and snooping around dusty, sandy levels like some kind of tourist. The heroine of Mirror’s Edge is called Faith, and her world is a long sprint away from filth and privilege. ...
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You enter a room. Four heavily armed agents whip around, focusing their sights on you instantly. They're going to shoot any second now, unless you react quickly. What do you do? In the majority of shooters - the majority of games in general, really - the answer would be simple. You shoot back. Mirror's Edge is different. You can't fight back... not in the usual way. So what do you do? ...
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In Mirror’s Edge, you play as Faith, an acrobatic gunslinger hell-bent on beating the city’s forces in as stylish a way as possible using the entire city as your playground. There are no restrictions - you can go anywhere. Fences and walls are there to be jumped over. The city is pristine and clean-looking, with a real sense of underlying menace. From what we’ve seen, it looks a little like Neo’s ‘virtual’ ...
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