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Heavy Rain: The Origami Killer


Heavy Rain: The Origami Killer – hands-on

Much more than a fancy-looking quick-time event

We’ve been shot. Not to worry, the bullet grazed us and put a hole in our coat, not our heart. We stand up and brush ourselves down, trying to retain a bit of dignity. Maybe if we’d been quicker or smarter this wouldn’t have happened, but at least no one was seriously hurt. We look to our right and left and realise it could have all been so different.

Of course, we haven’t really been shot, but are at a demo pod playing Heavy Rain. We’ve just tackled one of the stages in the Scott Shelby character arc. He, along with Ethan Mars, Norman Jayden and Madison Paige make up the four playable protagonists in the game. The scene we experienced starts out routine enough: Shelby, a detective, arrives at a corner store to question the owner who has lost a child to the Origami Killer. Unfortunately, the shop keeper isn’t very forthcoming, and Shelby learns little solid information to help him catch his quarry. He wanders to the back of the shop and seconds later a man with a gun bursts in and demands cash from the register.

The camera shifts to a security cam view, so we get a glimpse of the store layout, before control of Shelby is returned to us. Being the brave sorts we are, we edge up behind the robber along the alcohol isle. We push the right analogue stick upwards (this is one way you can interact with the environment) to try and pick up a hefty-looking bottle that we can use to smash over the villain’s head. Sadly, our movement is too quick and Shelby snatches at the bottle, knocking it onto the floor. The robber spins round and aims his pistol at us.

We press and hold L1 and R1 to hold our hands up. Now it’s time to try and talk our way through the situation. We try to reason with the man, all the while edging forwards. Eventually we lose patience, and let go of L1 and R1, which makes Shelby drop his hands. The robber lets off a shot and bolts out of the door without his money. Mission accomplished – kind of. Moved by our bravery the shop keeper decides to talk to us, and hands over a piece of origami left at his home. It’s a lead and we accept it gratefully.


 
13 Comments
Order Comments: Newest First | Oldest First
wkdtkd  - 2 months 6 days ago 
Cant wait for this!!
FinalGamer  - 2 months 6 days ago 
I hope this comes out for the 360 as well, I would LOVE to play a game like this, like the first half of Fahrenheit was, which was the only good part about Fahrenheit.
m15anthrope  - 2 months 6 days ago 
I dont think it'd work on the 360. HR would make the X360 burn your house down with sheer awesome.
wkdtkd  - 2 months 6 days ago 
My favourite part of Fahrenheit was the morning after the crime when you have to wash yourself and get rid of the evidence before that cop turns up...it was really simple but the realism of what (eh..I imagine) you would do after you murder someone was WAY better than the weird "secret hobo society" which I never understood...

Liking the sound of that 'dad with his son' scene... :)
Cyberninja  - 2 months 5 days ago 
i am planing to get a ps3 so this is on the list of games to play
Samael  - 2 months 5 days ago 
I want to have sexual intercourse with this game. It's INCREDIBLE.
CatrParrot  - 2 months 5 days ago 
The PS3 has some really awesome first-party exclusives.
ryno  - 2 months 5 days ago 
OMG i cant wait to play this game i think even my mom would play it
CH3BURASHKA  - 2 months 5 days ago 
The second reason I'm buying a PS3 Slim (the first being The Last Guardian).

Madison is fucking hot.
CH3BURASHKA  - 2 months 5 days ago 
EDIT: I played/watched the demo at PAX, and although I was impressed with the evolution of QTEs and imersive setting, I was slightly disappointed that although there are so many choices, they all lead to the same: the man gives you the origami frog or whatever. Understandable, since it's needed to progress the story, but the promise of "Do anything" had me thinking you actually made the story as well. Still, making the story would make this an 11/10. As of now, it's ONLY a 10/10 for me.
ciderdrinker  - 2 months 5 days ago 
@ FinalGamer, I'm pretty sure its being made (or at least published) by sony
CARLINNIT  - 2 months 5 days ago 
Can't wait! Fahrenheit was unbelievably intense and involving. It remains one of my favourite games of all time, and this looks to be following...
CAPST3R  - 1 month 18 days ago 
to me this looks like an interactive movie, not a game. i'm not saying it looks bad, the graphics look like they could actually match uncharted 2's (correct me if there's evidence against this), but it doesn't look appealing. it should get a good review because of high quality, but it's not going to fly off the shelves. it's actually a shame, because with some COD4 or OFP2 elements into this game (intense/tactical gameplay), this could be a really good game. again though, correct me if there's evidence against this.
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The Knowledge

Heavy Rain: The Origami Killer

Genre: Adventure
Expected release date: Early 2010
Published by: SCEA
Developed by: Quantic Dream
Designer: David Cage
Multiplayer Modes:
Offline
1 player SOLO
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