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			<title>GamesRadar - Half-Life 2</title>
	    	<link>http://www.gamesradar.com/ps3/half-life-2/g-20071217171218648053</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Gordon Freeman Wins Gamespot's All Time Greatest Hero Competition (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-412001.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/412000/412001_1_hs.jpg" /&gt;&lt;br /&gt;Gamespot writes:
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 &lt;br&gt; &amp;quot;That&#039;s it. The votes are in and you, the faithful, the fans, the readers of GameSpot, have decided on the single greatest game hero of all time.
 &lt;br&gt; 
 &lt;br&gt; You have decided to follow the Free Man.
 &lt;br&gt; 
 &lt;br&gt; GameSpot offers its heartiest congratulations to Gordon Freeman, the hero of the Half-Life series, and the winner of this epic competition.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Freeman had a total of 107,581 votes to Mario&#039;s 85,280.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 15, 2009
    							
    						
    					
    				
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    					<title>Fumito Ueda's A Big Half-Life 2 Fan, Interested In Making A First-Person Game (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-404803.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/404000/404803_1_hs.jpg" /&gt;&lt;br /&gt;G4TV writes: &amp;quot;When people talk about their experience with a Fumito Ueda game, whether it&#039;s exploring hand-in-hand with Yorda in a lonely castle Ico, scaling beasts of unimaginable size in Shadow of the Colossus or watching a trailer for The Last Guardian and knowing the game&#039;s probably going to make you shed a tear by the end, it&#039;s consistently an experience laden with strong emotions. Ueda&#039;s games make people feel something. But what games does he react to?&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 2, 2009
    							
    						
    					
    				
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    					<title>Half-Life 2: Episode Three storyline speculation (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/preview/half-life-2-episode-three-storyline-speculation/a-20090615161954703006/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/H/Half-Life%202%20Episode%203/Everything%20Else/Concept%20Art%200710/~$GUS.Feature.HL2E3%20Concept%20Art.1--article_blog_image.jpg" /&gt;&lt;br /&gt;Where next for Gordon Freeman? We hazard a few educated guesses. ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Jun 16, 2009
    							
    						
    					
    				
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    					<title>The 10 most common game design mistakes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/the-10-most-common-game-design-mistakes/a-20090522125215378009/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/05/10%20most%20common%20game%20design%20mistakes/screens/story--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Making games is hard. Making fun of them isn&amp;#8217;t. It&amp;#8217;s really, really easy, actually. Of course, we wouldn&amp;#8217;t be so critical if we didn&amp;#8217;t love them so damn much (and if we weren&amp;#8217;t, you know, critics). We think games are just the bee&amp;#8217;s knees, and that&amp;#8217;s why we get so pissed about all the stupid crap they do ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								May 22, 2009
    							
    						
    					
    				
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    					<title>Half-Life 2/Eve Online Hybrid Machinima Clear Skies 2 Now Available (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-326145.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/326000/326145_1_hs.jpg" /&gt;&lt;br /&gt;The highly praised Half Life 2/Eve Online hybrid machinima is back with Clear Skies 2, now available for download.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 10, 2009
    							
    						
    					
    				
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    					<title>Guns that don&#8217;t shoot bullets (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/guns-that-dont-shoot-bullets/a-20090506125718544081/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;&amp;#8220;Guns don&amp;#8217;t kill people, bullets do.&amp;#8221; But do they have to? Not at all, and in fact, this is all the destructive power you&amp;#8217;re going to get out of shooting bullets. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								May 6, 2009
    							
    						
    					
    				
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    					<title>Five rules for introducing your girlfriend to gaming (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/five-rules-for-introducing-your-girlfriend-to-gaming/a-2009041594528515088/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;I&amp;#8217;m not a miserable sexist ass; I&amp;#8217;m just a practical observer. One thing I&amp;#8217;ve observed is that men and women are different (I figured that one out pretty early on). Since I&amp;#8217;m a rational person, I&amp;#8217;m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Apr 15, 2009
    							
    						
    					
    				
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    					<title>The 10 manliest men in videogames (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/videos/g-20071217171218648053/v-2009013095654857064</link>
				    
				
				
				    
    				
				    
				    	<description>The first Half-Life is often called the finest first-person shooter ever made... this sequel is often called better than the first game. Included in The Orange Box. </description>
				    
				
				<category>video</category>
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    								Jan 30, 2009
    							
    						
    					
    				
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    					<title>Four Freaky Half-Life 2 Mods (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-264811.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/264000/264811_1_hs.jpg" /&gt;&lt;br /&gt;PC World: &amp;quot;So a fat pig jumps into my cab, and then he busts out into song while I carve through city streets. Nope, this isn&#039;t some deleted scene from the end of Slumdog Millionaire. I&#039;m playing Karma Cab--a goofball mod for Half-Life 2.
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 &lt;br&gt; What the heck is a mod? User-created game content--it&#039;s been around since long before YouTube ever made do-it-yourself entertainment a household concept. Old-school gaming nerds crafted game levels, weapons, character models--heck, entire games have been built using the guts of game engines for ages. (In fact, I highly recommend that you check out Mod DB for a huge selection of game mods.) That means lots of extra, free games derived from what you&#039;ve already bought. The mod scene also happens to be a breeding ground for tomorrow&#039;s great game designers.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jan 23, 2009
    							
    						
    					
    				
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    					<title>Half-Life 2 gets graphical overhaul (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-257385.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/257000/257385_1_hs.jpg" /&gt;&lt;br /&gt;Bit-Tech reports: &amp;quot;This is why PC gaming is better than console gaming in our opinion; because of excellent mods like this which keep on improving on the games we all know and love. 
 &lt;br&gt; 
 &lt;br&gt; When it comes to mods in fact it&#039;s tough to get more well known FakeFactory, the modder who&#039;s been working to improve the visual impact of the Half-Life games ever since their first release. The FakeFactory mods have been upping the polygon count (and amount of cleavage) on Half-Life 2&#039;s characters for a number of years now. &amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 9, 2009
    							
    						
    					
    				
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    					<title>The 28 Best FPS Games (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/News-253737.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/253000/253737_1_hs.jpg" /&gt;&lt;br /&gt;From the dystopian corridors of BioShock&#039;s subterranean &amp;quot;paradise&amp;quot; to the Strogg-infested space stations found throughout the Quake franchise, First Person Shooters have found countless ways to establish themselves as rich, enjoyable experiences, capturing the hearts and trigger fingers of gamers worldwide.
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 &lt;br&gt; Even if it&#039;s just blasting away wave after wave of demons in Blood, or perhaps saving mankind from itself as you traverse Half-Life 2&#039;s City 17, the FPS genre has proven itself time and time again.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 3, 2009
    							
    						
    					
    				
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    					<title>Half-Life creators: "We're not PS3 developers" (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/news/half-life-creators-were-not-ps3-developers/a-20080505105429867008/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/L/Left%204%20Dead/Everything%20Else/watermarked%20images/2008-04-25/ld8--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Valve&#039;s main marketer Doug Lombardi was on hand recently to show off the latest version of the awesome looking PC/360 zombie shooter, Left 4 Dead. But PS3 is being left out of the loop.&lt;/p&gt;&lt;p&gt;Lombardi told us, &#034;We&#039;re not PS3 developers - we&#039;re doing PC and 360 like with Orange Box. EA came to us and said &#039;Wow, Orange box was an incredible project, can we do a PS3 version?&#039;&#034;&lt;/p&gt;&lt;p&gt;So does that mean if it&#039;s a hit someone else (EA again, ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								May 5, 2008
    							
    						
    					
    				
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    					<title>59 levels to play before you die: G - L (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/59-levels-to-play-before-you-die-g-l/a-20080318123044359037/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>Legions of exasperated gamers whined that Kratos&#039; escape from the bowels of Hell - complete with rotating columns of bladey cartilage, platforms of bone and two huge towers of spinning blades - was &#039;stupid&#039;, &#039;cheap&#039; or &#039;toohardIwantmymummy!&#039; but we loved it. ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Mar 21, 2008
    							
    						
    					
    				
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    					<title>Gordon Freeman: Strongest personality in gaming (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/f/gordon-freeman-strongest-personality-in-gaming/a-20080118104744203035/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>18th Jan, 2008

[Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven&#039;t completed Half-Life 2, leave now. This contains some inhuman spoilers.]

Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jan 18, 2008
    							
    						
    					
    				
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    					<title>Dear criminals... (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/news/dear-criminals/a-20071220152712297086/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 20, 2007

If you park on the streets of a major city like San Francisco, you know there&#039;s the risk that a starry-eyed young hooligan with the bold dream of stealing your stereo will smash in your window. GamesRadar US editor Tyler Wilde is well aware of this risk - his car has been broken into three times in the past year. What he didn&#039;t know is that not just his stereo is at risk.

As an avid gamer and an angry citizen, he felt it was time to send a message to the window/ocarina smashing ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Dec 20, 2007
    							
    						
    					
    				
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    					<title>Half-Life 2 (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/review/half-life-2/a-2007121815084288717652/g-20071217171218648053</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 18, 2007

[Editor&#039;s Note: Some of you may notice that our PS3 and 360 reviews of this game are the same, but the PS3 version has scored lower. This is not a typo. The two versions have identical content and both are fantastic. However, the PS3 version sometimes moves at a chuggy, stuttery pace, and has notably longer loading times. These faults have earned it a lower score.]

If Half-Life 2&#039;s nerdy protagonist Gordon Freeman is going to save the world, he&#039;s gonna need more than the crowbar ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
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    								Dec 18, 2007
    							
    						
    					
    				
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   						<title>Half-Life 2 (360) FAQ (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps3/half-life-2/faq/g-20071217171218648053/c-273676</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
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    							    Sep 16, 2008
    							
    						
    					
    					
    				
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