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Half-Life 2

Also known as: Half-Life II



May 22, 2009
PS3 Feature | Half-Life 2
PS3 - Half-Life 2 - The 10 most common game design mistakes Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do ... » Read More
May 6, 2009
PS3 Feature | Half-Life 2
“Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets. ... » Read More
Apr 15, 2009
PS3 Feature | Half-Life 2
I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ... » Read More
Mar 21, 2008
PS3 Feature | Half-Life 2
Legions of exasperated gamers whined that Kratos' escape from the bowels of Hell - complete with rotating columns of bladey cartilage, platforms of bone and two huge towers of spinning blades - was 'stupid', 'cheap' or 'toohardIwantmymummy!' but we loved it. ... » Read More
Jan 18, 2008
PS3 Feature | Half-Life 2
18th Jan, 2008 [Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.] Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which ... » Read More
The Knowledge

Half-Life 2

Release date: Dec 11, 2007
Published by: Electronic Arts
Developed by: Valve
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