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Mar 30, 2009
We’ll hand it to Disney Interactive – after decades of publishing mediocre-at-best movie/game tie-ins, it might have cracked the formula for creating a fairly good movie-based game. Here’s the secret: instead of trying to make your game resemble the movie, try to make your movie more closely resemble a video game. Like the kinda-okay Bolt before it, G-Force makes its transition to the world of video games with ease. ...